这里列出了所有类成员,并附带类的详细说明:
- u -
- UInt() : Game.Random
- UIScale : Game.SettingsManager
- Unavailable : Game.LanguageControl
- UnclutterLink() : Game.DownloadContentFromLinkDialog
- UnDeflate() : Game.TerrainSerializer23
- UnderExplosion() : Game.ComponentBody, Game.Pickable, Game.Projectile, Game.WorldItem
- UnderExplosionStart() : Game.ComponentBody
- UniformFloat() : Game.TerrainContentsGenerator21.OldRandom, Game.TerrainContentsGenerator21.Random
- UniformInt() : Game.TerrainContentsGenerator21.OldRandom, Game.TerrainContentsGenerator21.Random
- UniformVector2() : Game.TerrainContentsGenerator21.OldRandom, Game.TerrainContentsGenerator21.Random
- UniformVector3() : Game.TerrainContentsGenerator21.OldRandom, Game.TerrainContentsGenerator21.Random
- UniqueID : Game.TerrainChunk
- UniqueId : Game.UserInfo
- Unit : Game.DebugItemAttribute
- Unknown : Game.LanguageControl
- UnlitBarColor : Game.BusyBarWidget, Game.ValueBarWidget
- UnlockTime : ManageUserScreen.ComUserInfo
- Unmute() : Game.SubsystemAudio
- UnpackMotd() : Game.MotdManager
- UnpackWorld() : Game.WorldsManager
- UnpauseUpdateThread() : Game.TerrainUpdater
- Up : Game.GlowPoint, Game.Particle, Game.WidgetInput
- Update() : Game.BestiaryDescriptionScreen, Game.BestiaryScreen, Game.BowWidget, Game.BuildFurnitureDialog, Game.BulletinDialog, Game.BusyDialog, Game.Camera, Game.CancellableBusyDialog, Game.CheckboxWidget, Game.ChestWidget, Game.ClickableWidget, Game.ClickTextWidget, Game.ClothingData, Game.ClothingWidget, Game.CommunityContentScreen, Game.ComponentAimingSights, Game.ComponentAutoJump, Game.ComponentAvoidFireBehavior, Game.ComponentAvoidPlayerBehavior, Game.ComponentBehaviorSelector, Game.ComponentBirdModel, Game.ComponentBlockHighlight, Game.ComponentBoat, Game.ComponentBody, Game.ComponentCattleDriveBehavior, Game.ComponentCetaceanBreatheBehavior, Game.ComponentChaseBehavior, Game.ComponentClothing, Game.ComponentCraftingTable, Game.ComponentCreatureModel, Game.ComponentDamage, Game.ComponentDigInMudBehavior, Game.ComponentDumpRiderBehavior, Game.ComponentEatPickableBehavior, Game.ComponentFactors, Game.ComponentFindPlayerBehavior, Game.ComponentFirstPersonModel, Game.ComponentFishModel, Game.ComponentFishOutOfWaterBehavior, Game.ComponentFlightlessBirdModel, Game.ComponentFlu, Game.ComponentFlyAroundBehavior, Game.ComponentFlyAwayBehavior, Game.ComponentFourLeggedModel, Game.ComponentFurnace, Game.ComponentGui, Game.ComponentHealth, Game.ComponentHerdBehavior, Game.ComponentHowlBehavior, Game.ComponentHumanModel, Game.ComponentInput, Game.ComponentIntro, Game.ComponentIntroShip, Game.ComponentLayEggBehavior, Game.ComponentLevel, Game.ComponentLocomotion, Game.ComponentLookAroundBehavior, Game.ComponentLoot, Game.ComponentMiner, Game.ComponentMoveAwayBehavior, Game.ComponentOnFire, Game.ComponentPathfinding, Game.ComponentPickableGatherer, Game.ComponentPickableGathererPlayer, Game.ComponentPilot, Game.ComponentPlayer, Game.ComponentRandomFeedBehavior, Game.ComponentRandomPeckBehavior, Game.ComponentRider, Game.ComponentRunAwayBehavior, Game.ComponentScreenOverlays, Game.ComponentShapeshifter, Game.ComponentSickness, Game.ComponentSleep, Game.ComponentSpawn, Game.ComponentStareBehavior, Game.ComponentSteedBehavior, Game.ComponentStubbornSteedBehavior, Game.ComponentSummonBehavior, Game.ComponentSwimAroundBehavior, Game.ComponentSwimAwayBehavior, Game.ComponentVitalStats, Game.ComponentVrHandsModel, Game.ComponentWalkAroundBehavior, Game.ContentScreen, Game.CraftingTableWidget, Game.CreativeInventoryPanel, Game.CreativeInventoryWidget, Game.CrossbowWidget, Game.DeathCamera, Game.DebugCamera, Game.DialogsManager, Game.DispenserWidget, Game.DownloadContentFromLinkDialog, Game.DragHostWidget, Game.EditAdjustableDelayGateDialog, Game.EditColorDialog, Game.EditMemoryBankDialog, Game.EditMemoryBankDialogAPI, Game.EditPaletteDialog, Game.EditPistonDialog, Game.EditSignDialog, Game.EditTruthTableDialog, Game.EditVoltageLevelDialog, Game.ExternalContentLinkDialog, Game.ExternalContentScreen, Game.FireWidget, Game.FixedCamera, Game.FlyCamera, Game.FppCamera, Game.FurnaceWidget, Game.FurnitureDesignWidget, Game.FurnitureInventoryPanel, Game.GameLoadingScreen, Game.GameMenuDialog, Game.GamepadHelpDialog, Game.GameScreen, Game.HelpScreen, Game.HelpTopicScreen, Game.IntroCamera, Game.InventorySlotWidget, Game.IUpdateable, Game.JsInterface, Game.KeyboardHelpDialog, Game.KeyboardMappingScreen, Game.LegacyTextBoxWidget, Game.LevelFactorDialog, Game.LinkWidget, Game.ListPanelWidget, Game.ListSelectionDialog, Game.LoadingCamera, Game.LoadingScreen, Game.LoginDialog, Game.MainMenuScreen, Game.MessageDialog, Game.MessageWidget.Message, Game.MessageWidget, Game.ModifyWorldScreen, Game.MoreCommunityLinkDialog, Game.MotdManager, Game.MotdWidget, Game.MoveRoseWidget, Game.MusicManager, Game.MusketWidget, Game.NagScreen, Game.NewWorldScreen, Game.OrbitCamera, Game.OriginalCommunityContentScreen, Game.PerformanceManager, Game.Pickable, Game.PlayerData, Game.PlayerModelWidget, Game.PlayerScreen.InputDeviceWidget, Game.PlayerScreen, Game.PlayersScreen, Game.PlayerWidget, Game.PlayScreen, Game.Projectile, Game.PublishCommunityLinkDialog, Game.RandomJumpCamera, Game.RateCommunityContentDialog, Game.RecipaediaDescriptionScreen, Game.RecipaediaRecipesScreen, Game.RecipaediaScreen, Game.RemoteControlDialog, Game.ReportCommunityContentDialog, Game.RunJsDialog, Game.ScreensManager, Game.ScreenSpaceFireRenderer, Game.ScrollPanelWidget, Game.SettingsAudioScreen, Game.SettingsCompatibilityScreen, Game.SettingsControlsScreen, Game.SettingsGraphicsScreen, Game.SettingsPerformanceScreen, Game.SettingsScreen, Game.SettingsUiScreen, Game.SliderWidget, Game.StarRatingWidget, Game.StateMachine.State, Game.StateMachine, Game.StraightFlightCamera, Game.SubsystemAmbientSounds, Game.SubsystemAnimatedTextures, Game.SubsystemAudio, Game.SubsystemBlocksScanner, Game.SubsystemBodies, Game.SubsystemBombBlockBehavior, Game.SubsystemCampfireBlockBehavior, Game.SubsystemCellChangeQueue, Game.SubsystemCreatureSpawn, Game.SubsystemDeciduousLeavesBlockBehavior, Game.SubsystemElectricity, Game.SubsystemExplosions, Game.SubsystemExplosivesBlockBehavior, Game.SubsystemFireBlockBehavior, Game.SubsystemFireworksBlockBehavior, Game.SubsystemGameInfo, Game.SubsystemGameWidgets, Game.SubsystemGrassBlockBehavior, Game.SubsystemGrassTrapBlockBehavior, Game.SubsystemItemsScanner, Game.SubsystemIvyBlockBehavior, Game.SubsystemMagmaBlockBehavior, Game.SubsystemMetersBlockBehavior, Game.SubsystemMovingBlocks, Game.SubsystemParticles, Game.SubsystemPickables, Game.SubsystemPistonBlockBehavior, Game.SubsystemPlayers, Game.SubsystemProjectiles, Game.SubsystemSaplingBlockBehavior, Game.SubsystemSeasons, Game.SubsystemSignBlockBehavior, Game.SubsystemSky, Game.SubsystemSoilBlockBehavior, Game.SubsystemSpawn, Game.SubsystemSpikesBlockBehavior, Game.SubsystemTerrain, Game.SubsystemUpdate, Game.SubsystemWaterBlockBehavior, Game.SubsystemWeather, Game.SubsystemWoodBlockBehavior, Game.TerrainUpdater, Game.TextBoxDialog, Game.TextBoxWidget, Game.TouchInputWidget, Game.TppCamera, Game.TreeViewNodeContentItem, Game.TrialEndedScreen, Game.ViewGameLogDialog, Game.VitalStatsWidget, Game.Widget, Game.WidgetInput, Game.WorldOptionsScreen, GameWidget, ManageContentScreen, ManageUserScreen, ModsManageContentScreen
- Update1 : Game.Widget
- UpdateablesCount : Game.SubsystemUpdate
- UpdateAnimation() : Game.ScreensManager
- UpdateBlockProperties() : Game.RecipaediaDescriptionScreen
- UpdateBlocksTexturesList() : Game.BlocksTexturesManager
- UpdateBody() : Game.SubsystemBodies
- UpdateBoutique() : Game.CommunityContentManager
- UpdateBox() : Game.SubsystemMovingBlocks.MovingBlockSet
- UpdateCeases() : Game.ClickableWidget, Game.ContainerWidget, Game.FurnitureInventoryPanel, Game.PlayerModelWidget, Game.TextBoxWidget, Game.Widget
- UpdateCharacterSkinsList() : Game.CharacterSkinsManager
- UpdateChaseBehaviorChasing() : Game.ModLoader
- UpdateChaseBehaviorLookingForTarget() : Game.ModLoader
- UpdateChunkSingleStep() : Game.TerrainUpdater
- UpdateComponentBody() : Game.ModLoader
- UpdateComponentPlayers() : Game.SubsystemPlayers
- UpdateCongestion() : Game.SubsystemAudio
- UpdateControls() : Game.EditAdjustableDelayGateDialog, Game.EditColorDialog, Game.EditPistonDialog, Game.EditSignDialog, Game.EditVoltageLevelDialog
- UpdateCraftingResult() : Game.ComponentCraftingTable
- UpdateCrcAndSizes() : Game.ZipArchive
- UpdateCreatureProperties() : Game.BestiaryDescriptionScreen
- UpdateCreaturePropertiesInBestiaryDescriptionScreen() : Game.ModLoader
- UpdateDeathCameraWidget() : Game.ModLoader
- UpdateDialog() : Game.DialogsManager
- UpdateDragPosition() : Game.DragHostWidget
- UpdateElectricElements() : Game.SubsystemElectricity
- UpdateEnvironmentData() : Game.InventorySlotWidget
- UpdateEvent : Game.TerrainUpdater
- UpdateExceptionScreen() : Game.ExceptionManager
- UpdateFallenLeaves() : Game.SubsystemFallenLeavesBlockBehavior
- UpdateFluidIsTop() : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24, Game.TerrainContentsGeneratorFlat
- UpdateFog() : Game.SubsystemWeather
- UpdateFood() : Game.ComponentVitalStats
- UpdateFurniturePacksList() : Game.FurniturePacksManager
- UpdateGraduallyDamagedOverTime() : Game.ClothingData
- UpdateHidePara() : Game.CommunityContentManager
- UpdateImmersionData() : Game.ComponentBody
- UpdateInChunk() : Game.Projectile
- UpdateInput() : Game.ModLoader
- UpdateInputFromGamepad() : Game.ComponentInput
- UpdateInputFromGamepads() : Game.WidgetInput
- UpdateInputFromKeyboard() : Game.WidgetInput
- UpdateInputFromMouse() : Game.WidgetInput
- UpdateInputFromMouseAndKeyboard() : Game.ComponentInput
- UpdateInputFromTouch() : Game.WidgetInput
- UpdateInputFromVrControllers() : Game.ComponentInput
- UpdateInputFromWidgets() : Game.ComponentInput
- UpdateIsCorner() : Game.SubsystemStairsBlockBehavior
- UpdateIsTop() : Game.SubsystemFluidBlockBehavior
- UpdateLastVisitedTime() : Game.SubsystemSpawn
- UpdateLightAndViewParameters() : Game.SubsystemSky
- UpdateLightning() : Game.SubsystemWeather
- UpdateLines() : Game.FontTextWidget
- UpdateList() : Game.ExternalContentScreen, ManageContentScreen, ManageUserScreen, ModsManageContentScreen
- UpdateListWithBusyDialog() : ModsManageContentScreen
- UpdateLockState() : Game.CommunityContentManager
- UpdateModalPanelAnimation() : Game.ComponentGui
- UpdateModFromCommunity() : ModsManageContentScreen
- UpdateMoonPhase() : Game.SubsystemSky
- UpdateMovableBlocks() : Game.SubsystemPistonBlockBehavior
- UpdateMovement() : Game.Pickable, Game.Projectile
- UpdateMovementWithTarget() : Game.Pickable
- UpdateNodes() : Game.TreeViewWidget
- UpdateOrder : Game.ComponentAimingSights, Game.ComponentAutoJump, Game.ComponentAvoidFireBehavior, Game.ComponentAvoidPlayerBehavior, Game.ComponentBehaviorSelector, Game.ComponentBlockHighlight, Game.ComponentBoat, Game.ComponentCattleDriveBehavior, Game.ComponentCetaceanBreatheBehavior, Game.ComponentChaseBehavior, Game.ComponentClothing, Game.ComponentCraftingTable, Game.ComponentCreatureModel, Game.ComponentDamage, Game.ComponentDigInMudBehavior, Game.ComponentDumpRiderBehavior, Game.ComponentEatPickableBehavior, Game.ComponentFactors, Game.ComponentFindPlayerBehavior, Game.ComponentFirstPersonModel, Game.ComponentFishOutOfWaterBehavior, Game.ComponentFlu, Game.ComponentFlyAroundBehavior, Game.ComponentFlyAwayBehavior, Game.ComponentFurnace, Game.ComponentGui, Game.ComponentHealth, Game.ComponentHerdBehavior, Game.ComponentHowlBehavior, Game.ComponentInput, Game.ComponentIntro, Game.ComponentIntroShip, Game.ComponentLayEggBehavior, Game.ComponentLocomotion, Game.ComponentLookAroundBehavior, Game.ComponentLoot, Game.ComponentMiner, Game.ComponentMoveAwayBehavior, Game.ComponentOnFire, Game.ComponentPathfinding, Game.ComponentPickableGatherer, Game.ComponentPilot, Game.ComponentPlayer, Game.ComponentRandomFeedBehavior, Game.ComponentRandomPeckBehavior, Game.ComponentRider, Game.ComponentRunAwayBehavior, Game.ComponentScreenOverlays, Game.ComponentShapeshifter, Game.ComponentSickness, Game.ComponentSleep, Game.ComponentSpawn, Game.ComponentStareBehavior, Game.ComponentSteedBehavior, Game.ComponentStubbornSteedBehavior, Game.ComponentSummonBehavior, Game.ComponentSwimAroundBehavior, Game.ComponentSwimAwayBehavior, Game.ComponentVitalStats, Game.ComponentVrHandsModel, Game.ComponentWalkAroundBehavior, Game.IUpdateable, Game.SubsystemAmbientSounds, Game.SubsystemAnimatedTextures, Game.SubsystemAudio, Game.SubsystemBlocksScanner, Game.SubsystemBodies, Game.SubsystemBombBlockBehavior, Game.SubsystemCampfireBlockBehavior, Game.SubsystemCellChangeQueue, Game.SubsystemCreatureSpawn, Game.SubsystemDeciduousLeavesBlockBehavior, Game.SubsystemElectricity, Game.SubsystemExplosions, Game.SubsystemExplosivesBlockBehavior, Game.SubsystemFireBlockBehavior, Game.SubsystemFireworksBlockBehavior, Game.SubsystemGameInfo, Game.SubsystemGameWidgets, Game.SubsystemGrassBlockBehavior, Game.SubsystemGrassTrapBlockBehavior, Game.SubsystemItemsScanner, Game.SubsystemIvyBlockBehavior, Game.SubsystemMagmaBlockBehavior, Game.SubsystemMetersBlockBehavior, Game.SubsystemMovingBlocks, Game.SubsystemParticles, Game.SubsystemPickables, Game.SubsystemPistonBlockBehavior, Game.SubsystemPlayers, Game.SubsystemProjectiles, Game.SubsystemSaplingBlockBehavior, Game.SubsystemSeasons, Game.SubsystemSignBlockBehavior, Game.SubsystemSky, Game.SubsystemSoilBlockBehavior, Game.SubsystemSpawn, Game.SubsystemSpikesBlockBehavior, Game.SubsystemTerrain, Game.SubsystemWaterBlockBehavior, Game.SubsystemWeather, Game.SubsystemWoodBlockBehavior
- UpdatePlayerInputAim() : Game.ModLoader
- UpdatePlayerInputDig() : Game.ModLoader
- UpdatePlayersPanel() : Game.PlayersScreen
- UpdatePrecipitation() : Game.SubsystemWeather
- UpdateProgress() : Game.ProgressManager
- UpdateProject() : Game.GameManager
- UpdateRenderTarget() : Game.SubsystemSignBlockBehavior
- UpdateRenderTargets() : Game.ComponentClothing
- UpdateResult : Game.MotdManager
- UpdateSidePanelsAnimation() : Game.ComponentGui
- UpdateSleep() : Game.ComponentVitalStats
- UpdateSmeltingRecipe() : Game.ComponentFurnace
- UpdateSpawnDialog() : Game.PlayerData
- UpdatesPerFrame : Game.SubsystemUpdate
- UpdateStamina() : Game.ComponentVitalStats
- UpdateStarts() : Game.SubsystemTimeOfDay
- UpdateTemperature() : Game.ComponentVitalStats
- UpdateTimeDebug : Game.SubsystemUpdate
- UpdateTimeOfYear() : Game.SubsystemDeciduousLeavesBlockBehavior
- UpdateTrailParticleSystem() : Game.Projectile
- UpdateVariant() : Game.SubsystemFenceBlockBehavior
- UpdateVersion() : Game.MotdManager
- UpdateWetness() : Game.ComponentVitalStats
- UpdateWidgets() : Game.ComponentGui, Game.CraftingRecipeWidget, Game.SmeltingRecipeWidget
- UpdateWidgetsHierarchy() : Game.Widget
- UpdateWorldsList() : Game.WorldsManager
- UpgradedState : Game.TerrainChunk
- UpgradeProjectXml() : Game.VersionsManager
- UpgradeWorld() : Game.VersionsManager
- Upload() : Game.DiskExternalContentProvider, Game.DropboxExternalContentProvider, Game.IExternalContentProvider, Game.SchubExternalContentProvider
- UpsideDownLayout : Game.SettingsManager
- Url : Game.LinkWidget, Game.OriginalCommunityContentEntry, Game.SignData, Game.SubsystemSignBlockBehavior.TextData
- UrlParametersFromBytes() : Game.WebManager
- UrlParametersFromString() : Game.WebManager
- UrlParametersToBytes() : Game.WebManager
- UrlParametersToStream() : Game.WebManager
- UrlParametersToString() : Game.WebManager
- Use() : Game.ComponentMiner
- UseAdditiveBlending : Game.Particle
- UseAlphaThreshold : Game.ModelWidget
- UseAPISleepTimeAcceleration : Game.SettingsManager
- UseCount : ManageContentScreen.ListItem
- UsedTextureHeight : Game.SubsystemSignBlockBehavior.TextData
- UsedTextureWidth : Game.SubsystemSignBlockBehavior.TextData
- UseFuel() : Game.ComponentFurnace
- UsePrimaryMemoryBank : Game.SettingsManager
- UseRandomMovements : Game.ComponentPathfinding
- UserDataPath : ModsManager
- UserId : Game.CommunityContentEntry, Game.SettingsManager
- UserInfo() : Game.UserInfo
- UserList() : Game.CommunityContentManager
- UserManager() : Game.UserManager
- UserName : Game.CommunityContentEntry
- UserNo : ManageUserScreen.ComUserInfo
- UsesMovementControls : Game.Camera, Game.DeathCamera, Game.DebugCamera, Game.FixedCamera, Game.FlyCamera, Game.FppCamera, Game.IntroCamera, Game.LoadingCamera, Game.OrbitCamera, Game.RandomJumpCamera, Game.StraightFlightCamera, Game.TppCamera
- UseSoftMouseCursor : Game.WidgetInput
- UseVr : Game.SettingsManager