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ManageUserScreen
类 ManageUserScreen 继承关系图:
ManageUserScreen 的协作图:

class  ComUserInfo
 

Public 类型

enum  Filter {
  All = 0 , Blacklisted = 1 , Admin = 2 , Inactive = 3 ,
  Die = 4
}
 
enum  SearchType {
  ByUserId = 0 , ByUserNo = 1 , ByName = 2 , ByEmail = 3 ,
  ByToken = 4 , ByLoginIP = 5 , ByLockReason = 6
}
 

Public 成员函数

 ManageUserScreen ()
 
override void Enter (object[] parameters)
 
override void Update ()
 
string GetMsg (object msg)
 
void UpdateList (string cursor)
 
string GetFilterDisplayName (Filter filter)
 
string GetSearchTypeName (SearchType searchType)
 
- Public 成员函数 继承自 Game.Screen
 Screen ()
 
virtual void Leave ()
 
- Public 成员函数 继承自 Game.CanvasWidget
Vector2? GetWidgetPosition (Widget widget)
 
void SetWidgetPosition (Widget widget, Vector2? position)
 
override void WidgetRemoved (Widget widget)
 
override void MeasureOverride (Vector2 parentAvailableSize)
 
override void ArrangeOverride ()
 
- Public 成员函数 继承自 Game.ContainerWidget
 ContainerWidget ()
 
override void UpdateCeases ()
 
void AddChildren (Widget widget)
 
void RemoveChildren (Widget widget)
 
void ClearChildren ()
 
virtual void WidgetAdded (Widget widget)
 
override void MeasureOverride (Vector2 parentAvailableSize)
 
override void ArrangeOverride ()
 
override void Dispose ()
 
- Public 成员函数 继承自 Game.Widget
 Widget ()
 
void LoadContents (object eventsTarget, XElement node)
 
void LoadProperties (object eventsTarget, XElement node)
 
void LoadChildren (object eventsTarget, XElement node)
 
bool IsChildWidgetOf (ContainerWidget containerWidget)
 
virtual void ChangeParent (ContainerWidget parentWidget)
 
void Measure (Vector2 parentAvailableSize)
 
void Arrange (Vector2 position, Vector2 parentActualSize)
 
virtual void Draw (DrawContext dc)
 
virtual void Overdraw (DrawContext dc)
 
virtual bool HitTest (Vector2 point)
 
Widget HitTestGlobal (Vector2 point, Func< Widget, bool > predicate=null)
 
Vector2 ScreenToWidget (Vector2 p)
 
Vector2 WidgetToScreen (Vector2 p)
 
BoundingRectangle TransformBoundsToParent (Vector2 size)
 
BoundingRectangle TransformBoundsToGlobal (Vector2 size)
 

Public 属性

ListPanelWidget m_contentList
 
ButtonWidget m_lockButton
 
ButtonWidget m_resetButton
 
ButtonWidget m_orderButton
 
ButtonWidget m_filterButton
 
ButtonWidget m_searchButton
 
ButtonWidget m_searchTypeButton
 
LabelWidget m_filterLabel
 
Filter m_filter
 
SearchType m_searchType
 
TextBoxWidget m_searchKeyTextBox
 
LinkWidget m_moreLink
 
bool m_order
 
- Public 属性 继承自 Game.CanvasWidget
Dictionary< Widget, Vector2 > m_positions = []
 
- Public 属性 继承自 Game.ContainerWidget
readonly WidgetsList Children
 
- Public 属性 继承自 Game.Widget
Action< Vector2 > MeasureOverride1
 
Action Update1
 
bool m_isVisible
 
bool m_isEnabled
 
Vector2 m_actualSize
 
Vector2 m_desiredSize
 
Vector2 m_parentDesiredSize
 
BoundingRectangle m_globalBounds
 
Vector2 m_parentOffset
 
bool m_isLayoutTransformIdentity = true
 
bool m_isRenderTransformIdentity = true
 
Matrix m_layoutTransform = Matrix.Identity
 
Matrix m_renderTransform = Matrix.Identity
 
Matrix m_globalTransform = Matrix.Identity
 
Matrix? m_invertedGlobalTransform
 
float? m_globalScale
 
Color m_colorTransform = Color.White
 
Color m_globalColorTransform
 
WidgetInput m_widgetsHierarchyInput
 

静态 Public 属性

static string fName = "ManageUserScreen"
 
- 静态 Public 属性 继承自 Game.Widget
static Queue< DrawContextm_drawContextsCache = new()
 
static int LayersLimit = -1
 
static bool DrawWidgetBounds = false
 

额外继承的成员函数

- 静态 Public 成员函数 继承自 Game.CanvasWidget
static void SetPosition (Widget widget, Vector2 position)
 
- 静态 Public 成员函数 继承自 Game.ContainerWidget
static void ArrangeChildWidgetInCell (Vector2 c1, Vector2 c2, Widget widget)
 
- 静态 Public 成员函数 继承自 Game.Widget
static Widget LoadWidget (object eventsTarget, XElement node, ContainerWidget parentWidget)
 
static bool TestOverlap (Widget w1, Widget w2)
 
static bool IsNodeIncludedOnCurrentPlatform (XElement node)
 
static void UpdateWidgetsHierarchy (Widget rootWidget)
 
static void LayoutWidgetsHierarchy (Widget rootWidget, Vector2 availableSize)
 
static void DrawWidgetsHierarchy (Widget rootWidget)
 
static Type FindTypeFromXmlName (string name, string namespaceName)
 
static Widget HitTestGlobal (Widget widget, Vector2 point, Func< Widget, bool > predicate)
 
static void UpdateWidgetsHierarchy (Widget widget, ref bool isMouseCursorVisible)
 
- 属性 继承自 Game.CanvasWidget
Vector2 Size = new Vector2(-1f) [get, set]
 
- 属性 继承自 Game.ContainerWidget
IEnumerable< WidgetAllChildren [get]
 
- 属性 继承自 Game.Widget
WidgetInput WidgetsHierarchyInput [get, set]
 
WidgetInput Input [get]
 
Matrix LayoutTransform [get, set]
 
Matrix RenderTransform [get, set]
 
Matrix GlobalTransform [get]
 
float GlobalScale [get]
 
Matrix InvertedGlobalTransform [get]
 
BoundingRectangle GlobalBounds [get]
 
Color ColorTransform [get, set]
 
Color GlobalColorTransform [get]
 
virtual string Name [get, set]
 
object Tag [get, set]
 
virtual bool IsVisible [get, set]
 
virtual bool IsEnabled [get, set]
 
virtual bool IsHitTestVisible [get, set]
 
bool IsVisibleGlobal [get]
 
bool IsEnabledGlobal [get]
 
bool ClampToBounds [get, set]
 
virtual Vector2 Margin [get, set]
 
virtual WidgetAlignment HorizontalAlignment [get, set]
 
virtual WidgetAlignment VerticalAlignment [get, set]
 
Vector2 ActualSize [get]
 
Vector2 DesiredSize [get, set]
 
Vector2 ParentDesiredSize [get]
 
bool IsUpdateEnabled = true [get, set]
 
bool IsDrawEnabled = true [get, set]
 
bool IsDrawRequired [get, set]
 
bool IsOverdrawRequired [get, set]
 
XElement Style [set]
 
ContainerWidget ParentWidget [get, set]
 
Widget RootWidget [get]
 

成员枚举类型说明

◆ Filter

enum ManageUserScreen.Filter
枚举值
All 
Blacklisted 
Admin 
Inactive 
Die 

◆ SearchType

enum ManageUserScreen.SearchType
枚举值
ByUserId 
ByUserNo 
ByName 
ByEmail 
ByToken 
ByLoginIP 
ByLockReason 

构造及析构函数说明

◆ ManageUserScreen()

ManageUserScreen.ManageUserScreen ( )
函数调用图:

成员函数说明

◆ Enter()

override void ManageUserScreen.Enter ( object[] parameters)
virtual

重载 Game.Screen .

函数调用图:

◆ GetFilterDisplayName()

string ManageUserScreen.GetFilterDisplayName ( Filter filter)
这是这个函数的调用关系图:

◆ GetMsg()

string ManageUserScreen.GetMsg ( object msg)
这是这个函数的调用关系图:

◆ GetSearchTypeName()

string ManageUserScreen.GetSearchTypeName ( SearchType searchType)
这是这个函数的调用关系图:

◆ Update()

override void ManageUserScreen.Update ( )
virtual

重载 Game.Widget .

函数调用图:

◆ UpdateList()

void ManageUserScreen.UpdateList ( string cursor)
函数调用图:
这是这个函数的调用关系图:

类成员变量说明

◆ fName

string ManageUserScreen.fName = "ManageUserScreen"
static

◆ m_contentList

ListPanelWidget ManageUserScreen.m_contentList

◆ m_filter

Filter ManageUserScreen.m_filter

◆ m_filterButton

ButtonWidget ManageUserScreen.m_filterButton

◆ m_filterLabel

LabelWidget ManageUserScreen.m_filterLabel

◆ m_lockButton

ButtonWidget ManageUserScreen.m_lockButton

◆ m_moreLink

LinkWidget ManageUserScreen.m_moreLink

◆ m_order

bool ManageUserScreen.m_order

◆ m_orderButton

ButtonWidget ManageUserScreen.m_orderButton

◆ m_resetButton

ButtonWidget ManageUserScreen.m_resetButton

◆ m_searchButton

ButtonWidget ManageUserScreen.m_searchButton

◆ m_searchKeyTextBox

TextBoxWidget ManageUserScreen.m_searchKeyTextBox

◆ m_searchType

SearchType ManageUserScreen.m_searchType

◆ m_searchTypeButton

ButtonWidget ManageUserScreen.m_searchTypeButton

该类的文档由以下文件生成: