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Game.SubsystemGameWidgets
类 Game.SubsystemGameWidgets 继承关系图:
Game.SubsystemGameWidgets 的协作图:

Public 成员函数

float CalculateSquaredDistanceFromNearestView (Vector3 p)
 
float CalculateDistanceFromNearestView (Vector3 p)
 
void Update (float dt)
 
override void Load (ValuesDictionary valuesDictionary)
 
override void Dispose ()
 
void AddGameWidgetForPlayer (PlayerData playerData)
 
void RemoveGameWidget (GameWidget gameWidget)
 
- Public 成员函数 继承自 Game.IUpdateable

Public 属性

SubsystemPlayers m_subsystemPlayers
 
List< GameWidgetm_gameWidgets = []
 

属性

int MaxGameWidgets [get]
 
GamesWidget GamesWidget [get, set]
 
ReadOnlyList< GameWidgetGameWidgets [get]
 
SubsystemTerrain SubsystemTerrain [get, set]
 
UpdateOrder UpdateOrder [get]
 
- 属性 继承自 Game.IUpdateable
float FloatUpdateOrder [get]
 

成员函数说明

◆ AddGameWidgetForPlayer()

void Game.SubsystemGameWidgets.AddGameWidgetForPlayer ( PlayerData playerData)
函数调用图:
这是这个函数的调用关系图:

◆ CalculateDistanceFromNearestView()

float Game.SubsystemGameWidgets.CalculateDistanceFromNearestView ( Vector3 p)
函数调用图:
这是这个函数的调用关系图:

◆ CalculateSquaredDistanceFromNearestView()

float Game.SubsystemGameWidgets.CalculateSquaredDistanceFromNearestView ( Vector3 p)
这是这个函数的调用关系图:

◆ Dispose()

override void Game.SubsystemGameWidgets.Dispose ( )
函数调用图:

◆ Load()

override void Game.SubsystemGameWidgets.Load ( ValuesDictionary valuesDictionary)
函数调用图:

◆ RemoveGameWidget()

void Game.SubsystemGameWidgets.RemoveGameWidget ( GameWidget gameWidget)
函数调用图:
这是这个函数的调用关系图:

◆ Update()

void Game.SubsystemGameWidgets.Update ( float dt)

实现了 Game.IUpdateable.

函数调用图:

类成员变量说明

◆ m_gameWidgets

List<GameWidget> Game.SubsystemGameWidgets.m_gameWidgets = []

◆ m_subsystemPlayers

SubsystemPlayers Game.SubsystemGameWidgets.m_subsystemPlayers

属性说明

◆ GamesWidget

GamesWidget Game.SubsystemGameWidgets.GamesWidget
getset

◆ GameWidgets

ReadOnlyList<GameWidget> Game.SubsystemGameWidgets.GameWidgets
get

◆ MaxGameWidgets

int Game.SubsystemGameWidgets.MaxGameWidgets
get

◆ SubsystemTerrain

SubsystemTerrain Game.SubsystemGameWidgets.SubsystemTerrain
getset

◆ UpdateOrder

UpdateOrder Game.SubsystemGameWidgets.UpdateOrder
get

实现了 Game.IUpdateable.


该类的文档由以下文件生成: