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Game.ComponentPickableGathererPlayer
类 Game.ComponentPickableGathererPlayer 继承关系图:
Game.ComponentPickableGathererPlayer 的协作图:

Public 成员函数

override bool CanGatherPickable (Pickable pickable)
 
override void GatherPickable (Pickable pickable)
 
override void Update (float dt)
 
override void Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
 
- Public 成员函数 继承自 Game.ComponentPickableGatherer
virtual bool IsPickableInAttractRange (Pickable pickable, float distanceToTargetSquare)
 
virtual bool IsPickableInGatherRange (Pickable pickable, float distanceToTargetSquare)
 
override void Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
 
- Public 成员函数 继承自 Game.IUpdateable

Public 属性

ComponentPlayer m_componentPlayer
 
IInventory m_inventory
 
int m_experienceBlockIndex
 
ComponentHealth m_componentHealth
 
- Public 属性 继承自 Game.ComponentPickableGatherer
Vector3 Position
 
SubsystemPickables m_subsystemPickables
 
ComponentBody m_componentBody
 
SubsystemBlockBehaviors m_subsystemBlockBehaviors
 
SubsystemAudio m_subsystemAudio
 
SubsystemGameInfo m_subsystemGameInfo
 

额外继承的成员函数

- 属性 继承自 Game.ComponentPickableGatherer
UpdateOrder UpdateOrder [get]
 
- 属性 继承自 Game.IUpdateable
UpdateOrder UpdateOrder [get]
 
float FloatUpdateOrder [get]
 

成员函数说明

◆ CanGatherPickable()

override bool Game.ComponentPickableGathererPlayer.CanGatherPickable ( Pickable pickable)
virtual

重载 Game.ComponentPickableGatherer .

函数调用图:

◆ GatherPickable()

override void Game.ComponentPickableGathererPlayer.GatherPickable ( Pickable pickable)
virtual

重载 Game.ComponentPickableGatherer .

函数调用图:

◆ Load()

override void Game.ComponentPickableGathererPlayer.Load ( ValuesDictionary valuesDictionary,
IdToEntityMap idToEntityMap )
函数调用图:

◆ Update()

override void Game.ComponentPickableGathererPlayer.Update ( float dt)
virtual

类成员变量说明

◆ m_componentHealth

ComponentHealth Game.ComponentPickableGathererPlayer.m_componentHealth

◆ m_componentPlayer

ComponentPlayer Game.ComponentPickableGathererPlayer.m_componentPlayer

◆ m_experienceBlockIndex

int Game.ComponentPickableGathererPlayer.m_experienceBlockIndex

◆ m_inventory

IInventory Game.ComponentPickableGathererPlayer.m_inventory

该类的文档由以下文件生成: