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My Project v1
Project
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Public 成员函数 | |
| Camera (GameWidget gameWidget) | |
| Vector3 | WorldToScreen (Vector3 worldPoint, Matrix worldMatrix) |
| Vector3 | ScreenToWorld (Vector3 screenPoint, Matrix worldMatrix) |
| virtual void | Activate (Camera previousCamera) |
| void | Update (float dt) |
| virtual void | PrepareForDrawing () |
属性 | |
| GameWidget | GameWidget [get, set] |
| VrEye? | Eye [get, set] |
| Vector3 | ViewPosition [get] |
| Vector3 | ViewDirection [get] |
| Vector3 | ViewUp [get] |
| Vector3 | ViewRight [get] |
| Matrix | ViewMatrix [get] |
| Matrix | InvertedViewMatrix [get] |
| Matrix | ProjectionMatrix [get] |
| Matrix | ScreenProjectionMatrix [get] |
| Matrix | InvertedProjectionMatrix [get] |
| Matrix | ViewProjectionMatrix [get] |
| Vector2 | ViewportSize [get] |
| Matrix | ViewportMatrix [get] |
| BoundingFrustum | ViewFrustum [get] |
| bool | UsesMovementControls [get] |
| bool | IsEntityControlEnabled [get] |
| Game.Camera.Camera | ( | GameWidget | gameWidget | ) |
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