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My Project v1
Project
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类 | |
| class | CavePoint |
| class | Grid2d |
| class | Grid3d |
静态 Public 成员函数 | |
| static float | Squish (float v, float zero, float one) |
| static void | CreateBrushes () |
Public 属性 | |
| SubsystemTerrain | m_subsystemTerrain |
| SubsystemBottomSuckerBlockBehavior | m_subsystemBottomSuckerBlockBehavior |
| WorldSettings | m_worldSettings |
| int | m_seed |
| Vector2? | m_islandSize |
| Vector2 | m_oceanCorner |
| Vector2 | m_temperatureOffset |
| Vector2 | m_humidityOffset |
| Vector2 | m_mountainsOffset |
| Vector2 | m_riversOffset |
| float | TGBiomeScaling |
| float | TGShoreFluctuations |
| float | TGShoreFluctuationsScaling |
| float | TGOceanSlope |
| float | TGOceanSlopeVariation |
| float | TGIslandsFrequency |
| float | TGDensityBias |
| float | TGHeightBias |
| float | TGHillsPercentage |
| float | TGHillsStrength |
| int | TGHillsOctaves |
| float | TGHillsFrequency |
| float | TGHillsPersistence |
| float | TGMountainsStrength |
| float | TGMountainRangeFreq |
| float | TGMountainsPercentage |
| float | TGRiversStrength |
| float | TGTurbulenceStrength |
| float | TGTurbulenceFreq |
| int | TGTurbulenceOctaves |
| float | TGTurbulencePersistence |
| float | TGMinTurbulence |
| float | TGTurbulenceZero |
| bool | TGWater |
| bool | TGExtras |
| bool | TGCavesAndPockets |
静态 Public 属性 | |
| static List< TerrainBrush > | m_coalBrushes |
| static List< TerrainBrush > | m_ironBrushes |
| static List< TerrainBrush > | m_copperBrushes |
| static List< TerrainBrush > | m_saltpeterBrushes |
| static List< TerrainBrush > | m_sulphurBrushes |
| static List< TerrainBrush > | m_diamondBrushes |
| static List< TerrainBrush > | m_germaniumBrushes |
| static List< TerrainBrush > | m_dirtPocketBrushes |
| static List< TerrainBrush > | m_gravelPocketBrushes |
| static List< TerrainBrush > | m_limestonePocketBrushes |
| static List< TerrainBrush > | m_sandPocketBrushes |
| static List< TerrainBrush > | m_basaltPocketBrushes |
| static List< TerrainBrush > | m_granitePocketBrushes |
| static List< TerrainBrush > | m_clayPocketBrushes |
| static List< TerrainBrush > | m_waterPocketBrushes |
| static List< TerrainBrush > | m_magmaPocketBrushes |
| static List< List< TerrainBrush > > | m_caveBrushesByType |
| static float | TGMountainsDetailFreq |
| static int | TGMountainsDetailOctaves |
| static float | TGMountainsDetailPersistence |
| static float | TGSurfaceMultiplier |
属性 | |
| int | OceanLevel [get] |
属性 继承自 Game.ITerrainContentsGenerator | |
静态 Private 成员函数 | |
| static | TerrainContentsGenerator22 () |
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staticprivate |

| Game.TerrainContentsGenerator22.TerrainContentsGenerator22 | ( | SubsystemTerrain | subsystemTerrain | ) |
| float Game.TerrainContentsGenerator22.CalculateHeight | ( | float | x, |
| float | z ) |
| int Game.TerrainContentsGenerator22.CalculateHumidity | ( | float | x, |
| float | z ) |
| float Game.TerrainContentsGenerator22.CalculateMountainRangeFactor | ( | float | x, |
| float | z ) |
| float Game.TerrainContentsGenerator22.CalculateOceanShoreDistance | ( | float | x, |
| float | z ) |
| float Game.TerrainContentsGenerator22.CalculateOceanShoreX | ( | float | z | ) |


| float Game.TerrainContentsGenerator22.CalculateOceanShoreZ | ( | float | x | ) |


| int Game.TerrainContentsGenerator22.CalculateTemperature | ( | float | x, |
| float | z ) |
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| Vector3 Game.TerrainContentsGenerator22.FindCoarseSpawnPosition | ( | ) |
| void Game.TerrainContentsGenerator22.GenerateBedrockAndAir | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateBottomSuckers | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateCacti | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateCaves | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateChunkContentsPass1 | ( | TerrainChunk | chunk | ) |
| void Game.TerrainContentsGenerator22.GenerateChunkContentsPass2 | ( | TerrainChunk | chunk | ) |
| void Game.TerrainContentsGenerator22.GenerateChunkContentsPass3 | ( | TerrainChunk | chunk | ) |
| void Game.TerrainContentsGenerator22.GenerateChunkContentsPass4 | ( | TerrainChunk | chunk | ) |
| void Game.TerrainContentsGenerator22.GenerateGrassAndPlants | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateGraves | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateIvy | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateKelp | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateMinerals | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GeneratePockets | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GeneratePumpkins | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateSeagrass | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateSnowAndIce | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateSurface | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateSurfaceParameters | ( | TerrainChunk | chunk, |
| int | x1, | ||
| int | z1, | ||
| int | x2, | ||
| int | z2 ) |


| void Game.TerrainContentsGenerator22.GenerateTerrain | ( | TerrainChunk | chunk, |
| int | x1, | ||
| int | z1, | ||
| int | x2, | ||
| int | z2 ) |


| void Game.TerrainContentsGenerator22.GenerateTraps | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.GenerateTreesAndLogs | ( | TerrainChunk | chunk | ) |


| void Game.TerrainContentsGenerator22.PropagateFluidsDownwards | ( | TerrainChunk | chunk | ) |


| float Game.TerrainContentsGenerator22.ScoreSpawnPosition | ( | int | x, |
| int | z ) |


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| void Game.TerrainContentsGenerator22.UpdateFluidIsTop | ( | TerrainChunk | chunk | ) |


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| Vector2 Game.TerrainContentsGenerator22.m_humidityOffset |
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| Vector2? Game.TerrainContentsGenerator22.m_islandSize |
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| Vector2 Game.TerrainContentsGenerator22.m_mountainsOffset |
| Vector2 Game.TerrainContentsGenerator22.m_oceanCorner |
| Vector2 Game.TerrainContentsGenerator22.m_riversOffset |
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| int Game.TerrainContentsGenerator22.m_seed |
| SubsystemBottomSuckerBlockBehavior Game.TerrainContentsGenerator22.m_subsystemBottomSuckerBlockBehavior |
| SubsystemTerrain Game.TerrainContentsGenerator22.m_subsystemTerrain |
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| Vector2 Game.TerrainContentsGenerator22.m_temperatureOffset |
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| WorldSettings Game.TerrainContentsGenerator22.m_worldSettings |
| float Game.TerrainContentsGenerator22.TGBiomeScaling |
| bool Game.TerrainContentsGenerator22.TGCavesAndPockets |
| float Game.TerrainContentsGenerator22.TGDensityBias |
| bool Game.TerrainContentsGenerator22.TGExtras |
| float Game.TerrainContentsGenerator22.TGHeightBias |
| float Game.TerrainContentsGenerator22.TGHillsFrequency |
| int Game.TerrainContentsGenerator22.TGHillsOctaves |
| float Game.TerrainContentsGenerator22.TGHillsPercentage |
| float Game.TerrainContentsGenerator22.TGHillsPersistence |
| float Game.TerrainContentsGenerator22.TGHillsStrength |
| float Game.TerrainContentsGenerator22.TGIslandsFrequency |
| float Game.TerrainContentsGenerator22.TGMinTurbulence |
| float Game.TerrainContentsGenerator22.TGMountainRangeFreq |
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| float Game.TerrainContentsGenerator22.TGMountainsPercentage |
| float Game.TerrainContentsGenerator22.TGMountainsStrength |
| float Game.TerrainContentsGenerator22.TGOceanSlope |
| float Game.TerrainContentsGenerator22.TGOceanSlopeVariation |
| float Game.TerrainContentsGenerator22.TGRiversStrength |
| float Game.TerrainContentsGenerator22.TGShoreFluctuations |
| float Game.TerrainContentsGenerator22.TGShoreFluctuationsScaling |
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| float Game.TerrainContentsGenerator22.TGTurbulenceFreq |
| int Game.TerrainContentsGenerator22.TGTurbulenceOctaves |
| float Game.TerrainContentsGenerator22.TGTurbulencePersistence |
| float Game.TerrainContentsGenerator22.TGTurbulenceStrength |
| float Game.TerrainContentsGenerator22.TGTurbulenceZero |
| bool Game.TerrainContentsGenerator22.TGWater |
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