这里列出了所有类成员,并附带类的详细说明:
- t -
- Tag : Game.IMovingBlockSet, Game.SubsystemMovingBlocks.MovingBlockSet, Game.TreeViewNode, Game.Widget
- TakeRisks : Game.ComponentPilot
- TakeScreenshot : Game.PlayerInput
- TakeWorldSnapshot() : Game.WorldsManager
- TallSpruceLeaves : Game.BlockColorsMap
- Tap : Game.WidgetInput
- Target : Game.Attackment, Game.ComponentChaseBehavior, GameWidget
- TargetBody : Game.Attackment
- TargetCameraPosition : Game.IntroCamera
- TargetCrouchFactor : Game.ComponentBody
- TargetElectricElement() : Game.TargetElectricElement
- TargetInRangeTimeToChase : Game.ComponentChaseBehavior
- TargetPosition : Game.IntroCamera, Game.SubsystemMovingBlocks.MovingBlockSet
- TargetSpeed : Game.FuseParticleSystem.Particle
- TargetVersion : Game.VersionConverter, Game.VersionConverter10To14, Game.VersionConverter110To111, Game.VersionConverter111To112, Game.VersionConverter112To113, Game.VersionConverter113To114, Game.VersionConverter114To115, Game.VersionConverter115To116, Game.VersionConverter116To117, Game.VersionConverter117To118, Game.VersionConverter118To119, Game.VersionConverter119To120, Game.VersionConverter120To121, Game.VersionConverter121To122, Game.VersionConverter122To123, Game.VersionConverter123To124, Game.VersionConverter124To125, Game.VersionConverter125To126, Game.VersionConverter126To127, Game.VersionConverter127To128, Game.VersionConverter128To129, Game.VersionConverter129To130, Game.VersionConverter130To20, Game.VersionConverter14To15, Game.VersionConverter15To16, Game.VersionConverter16To17, Game.VersionConverter17To18, Game.VersionConverter18To19, Game.VersionConverter19To110, Game.VersionConverter20To21, Game.VersionConverter21To22, Game.VersionConverter22To23, Game.VersionConverter23To24
- Temperature : Game.ComponentVitalStats, Game.DrawBlockEnvironmentData
- TemperatureBarWidget : Game.ComponentGui
- TemperatureCurve : Game.TerrainUpdater
- TemperatureMask : Game.Terrain
- TemperatureOffset : Game.WorldSettings
- TemperatureShift : Game.Terrain
- TemplateName : Game.EggBlock.EggType, Game.SpawnEntityData
- Terrain : Game.BlockGeometryGenerator, Game.SubsystemTerrain, Game.Terrain, Game.TerrainChunk
- TerrainBlockIndex : Game.WorldSettings
- TerrainChangeCell() : Game.ModLoader
- TerrainChunk() : Game.TerrainChunk, Game.TerrainChunkGeometry
- TerrainChunkSliceGeometry() : Game.TerrainChunkSliceGeometry
- TerrainCollidable : Game.ComponentBody, Game.Projectile
- TerrainCollision() : Game.SubsystemMovingBlocks
- TerrainContentsGenerator : Game.SubsystemTerrain
- TerrainContentsGenerator21() : Game.TerrainContentsGenerator21
- TerrainContentsGenerator22() : Game.TerrainContentsGenerator22
- TerrainContentsGenerator23() : Game.TerrainContentsGenerator23
- TerrainContentsGenerator23Initialize() : Game.ModLoader
- TerrainContentsGenerator24() : Game.TerrainContentsGenerator24
- TerrainContentsGenerator24Initialize() : Game.ModLoader
- TerrainContentsGeneratorFlat() : Game.TerrainContentsGeneratorFlat
- TerrainGenerationMode : Game.WorldSettings
- TerrainGeometry() : Game.TerrainGeometry
- TerrainGeometrySubset() : Game.TerrainGeometrySubset
- TerrainKnockBack : Game.Projectile
- TerrainLevel : Game.WorldSettings
- TerrainMipmapsEnabled : Game.SettingsManager
- TerrainOceanBlockIndex : Game.WorldSettings
- TerrainRaycastResult() : Game.TerrainRaycastResult
- TerrainRenderer : Game.SubsystemTerrain, Game.TerrainRenderer
- TerrainRenderingEnabled : Game.SubsystemTerrain
- TerrainSerializer : Game.SubsystemTerrain
- TerrainSerializer129() : Game.TerrainSerializer129
- TerrainSerializer14() : Game.TerrainSerializer14
- TerrainSerializer22() : Game.TerrainSerializer22
- TerrainSerializer23() : Game.TerrainSerializer23
- TerrainUpdater : Game.SubsystemTerrain, Game.TerrainUpdater
- TestOverlap() : Game.Widget
- TestPoint() : Game.MotionDetectorElectricElement
- TestSpawnPoint() : Game.SubsystemCreatureSpawn
- TestXmlFile() : Game.WorldsManager
- texCood : Game.ObjModelReader.ObjVertex
- TexCoord1 : Game.PrecipitationShaftParticleSystem.Particle
- Texcoord1 : Game.RectangleWidget
- TexCoord2 : Game.PrecipitationShaftParticleSystem.Particle
- Texcoord2 : Game.RectangleWidget
- TexCoord3 : Game.PrecipitationShaftParticleSystem.Particle
- TexCoord4 : Game.PrecipitationShaftParticleSystem.Particle
- Text : Game.BevelledButtonWidget, Game.BitmapButtonWidget, Game.ButtonWidget, Game.CheckboxWidget, Game.FontTextWidget, Game.HelpTopic, Game.HitValueParticleSystem.Particle, Game.LabelWidget, Game.LegacyTextBoxWidget, Game.LinkWidget, Game.MotdManager.Line, Game.SliderWidget, Game.TextBoxWidget, Game.TreeViewNode
- TextAnchor : Game.FontTextWidget, Game.LinkWidget
- TextBox_TextChanged() : Game.EditMemoryBankDialog
- TextBoxDialog() : Game.TextBoxDialog
- TextBoxWidget() : Game.TextBoxWidget
- TextCaretPosition : Game.TextBoxWidget
- TextChanged : Game.LegacyTextBoxWidget, Game.TextBoxWidget
- TextColor : Game.SliderWidget, Game.TreeViewNode
- TextOrientation : Game.FontTextWidget
- Texture : Engine.Graphics.SkyShader, Game.BevelledRectangleWidget, Game.ClothingData, Game.ModelShader, Game.PanoramaWidget, Game.ParticleSystem< T >, Game.Subtexture, Game.TerrainChunkGeometry.Buffer, Game.TextureAtlas, ManageContentScreen.ListItem
- TextureAtlas() : Game.TextureAtlas
- TextureCoordinate : Game.BlockMesh.InternalVertex, Game.SubsystemSky.StarVertex
- TextureCoordinates : Game.BlockMeshVertex
- Textured_FlushWithCurrentStateAndShader() : Game.SkyPrimitiveRender
- TextureLinearFilter : Game.BevelledRectangleWidget, Game.FontTextWidget, Game.LegacyTextBoxWidget, Game.RectangleWidget, Game.TextBoxWidget, Game.ValueBarWidget
- TextureLocation : Game.SubsystemSignBlockBehavior.TextData
- TextureOffset : Game.BevelledRectangleWidget
- TextureOverride : Game.BestiaryCreatureInfo, Game.ComponentModel, Game.ModelWidget
- TexturePaths : Game.MtllibStruct
- TextureRotate : Game.JsonModelReader
- TextureRoute : Game.ComponentModel
- Textures : Game.ModelWidget
- TextureScale : Game.BevelledRectangleWidget
- TextureSlot : Game.EggBlock.EggType, Game.Particle, Game.PrecipitationShaftParticleSystem.Particle, Game.ScreenSpaceFireRenderer.Particle
- TextureSlotsCount : Game.ParticleSystem< T >
- TextureSlotToTextureCoords() : Game.BlocksManager
- TextureWrap : Game.RectangleWidget
- TGBiomeScaling : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGCavesAndPockets : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGDensityBias : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGExtras : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHeightBias : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHillsFrequency : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHillsOctaves : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHillsPercentage : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHillsPersistence : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGHillsStrength : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGIslandsFrequency : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMinTurbulence : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainRangeFreq : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainsDetailFreq : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainsDetailOctaves : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainsDetailPersistence : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainsPercentage : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGMountainsPeriod : Game.TerrainContentsGenerator21
- TGMountainsStrength : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGNewBiomeNoise : Game.TerrainContentsGenerator21
- TGOceanSlope : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGOceanSlopeVariation : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGRiversStrength : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGShoreFluctuations : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGShoreFluctuationsScaling : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGSurfaceMultiplier : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGTurbulenceFreq : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGTurbulenceOctaves : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGTurbulencePersistence : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGTurbulencePower : Game.TerrainContentsGenerator21
- TGTurbulenceStrength : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGTurbulenceTopOffset : Game.TerrainContentsGenerator21
- TGTurbulenceZero : Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- TGWater : Game.TerrainContentsGenerator21, Game.TerrainContentsGenerator22, Game.TerrainContentsGenerator23, Game.TerrainContentsGenerator24
- ThermometerElectricElement() : Game.ThermometerElectricElement
- this[int i] : Game.SortedMultiCollection< TKey, TValue >
- this[int index] : Game.WidgetsList
- ThreadFunction() : Game.SubsystemPathfinding
- ThreadState : Game.TerrainChunk
- ThreadUpdateFunction() : Game.TerrainUpdater
- TickSubtexture : Game.CheckboxWidget
- Time : Game.ExternalContentEntry, Game.FireParticleSystem.Particle, Game.FireworksTrailParticleSystem.Particle, Game.FuseParticleSystem.Particle, Game.GunSmokeParticleSystem.Particle, Game.LeavesParticleSystem.Particle, Game.MotdManager.Bulletin, Game.MotdManager.Line, Game.MotdWidget.LineData, Game.OnFireParticleSystem.Particle, Game.ShapeshiftParticleSystem.Particle, Game.SmokeTrailParticleSystem.Particle, Game.SubsystemAudio.SoundInfo, Game.SubsystemDeciduousLeavesBlockBehavior.LeafParticles, Game.WhalePlumeParticleSystem.Particle
- Time0 : Game.SubsystemFireBlockBehavior.FireData
- Time1 : Game.SubsystemFireBlockBehavior.FireData
- Time2 : Game.SubsystemFireBlockBehavior.FireData
- Time3 : Game.SubsystemFireBlockBehavior.FireData
- Time5 : Game.SubsystemFireBlockBehavior.FireData
- timeCosted : Game.JsInterface.HttpResponse
- TimeOfDay : Game.PlayerInput, Game.SubsystemTimeOfDay
- TimeOfDayEnabled : Game.SubsystemTimeOfDay
- TimeOfDayMode : Game.WorldSettings
- TimeOfDayOffset : Game.SubsystemTimeOfDay
- TimeOfSeason : Game.SubsystemSeasons
- TimeOfYear : Game.SpawnDialog, Game.WorldSettings
- TimeOfYearToSeason() : Game.SubsystemSeasons
- TimesHadFlu : Game.PlayerStats
- TimeSlept : Game.PlayerStats
- TimesPuked : Game.PlayerStats
- TimesWasSick : Game.PlayerStats
- TimesWentToSleep : Game.PlayerStats
- TimeToExplosion : Game.SubsystemExplosivesBlockBehavior.ExplosiveData
- TimeToLive : Game.BlockDebrisParticleSystem.Particle, Game.BurntDebrisParticleSystem.Particle, Game.FireParticleSystem.Particle, Game.FireworksParticleSystem.Particle, Game.FuseParticleSystem.Particle, Game.HitValueParticleSystem.Particle, Game.KillParticleSystem.Particle, Game.MagmaSplashParticleSystem.Particle, Game.PaintParticleSystem.Particle, Game.PukeParticleSystem.Particle, Game.RainSplashParticleSystem.Particle, Game.ScreenSpaceFireRenderer.Particle, Game.SnowSplashParticleSystem.Particle, Game.SoundParticleSystem.Particle, Game.WaterSplashParticleSystem.Particle
- TimeWaitToAutoPick : Game.Pickable
- tip : Game.LoginDialog
- Title : Game.HelpTopic, Game.LegacyTextBoxWidget, Game.MotdManager.Bulletin, Game.TextBoxWidget
- TmpBatch : Game.BevelledShapeRenderer
- TmpFilePath : Game.TerrainSerializer23.RegionFileStorage
- TmpIndices : Game.BevelledShapeRenderer
- TmpIndicesTriangulation : Game.BevelledShapeRenderer
- TmpNormals : Game.BevelledShapeRenderer, Game.PathRenderer
- TmpPathPoints : Game.BevelledShapeRenderer
- TmpPoints : Game.BevelledShapeRenderer, Game.PathRenderer
- TmpPositions : Game.BevelledShapeRenderer, Game.PathRenderer
- TmpPositions2 : Game.BevelledShapeRenderer
- TmpQuadPoints : Game.BevelledShapeRenderer
- ToAllocateChunks() : Game.ModLoader
- ToBeRenderedFrame : Game.SubsystemSignBlockBehavior.TextData
- TocBytesCount : Game.TerrainSerializer129, Game.TerrainSerializer22
- ToCell() : Game.Terrain
- TocEntryBytesCount : Game.TerrainSerializer129, Game.TerrainSerializer22
- ToChunk() : Game.Terrain
- ToDictionary() : Game.SubsystemExplosions.SparseSpatialArray< T >
- ToEnginePitch() : Game.AudioManager
- ToFreeChunks() : Game.ModLoader
- ToggleClothing : Game.PlayerInput
- ToggleCreativeFly : Game.PlayerInput
- ToggleCrouch : Game.PlayerInput
- ToggleFlyInDoubleJump : Game.ComponentInput
- ToggleInventory : Game.PlayerInput
- ToggleMount : Game.PlayerInput
- Token : ManageUserScreen.ComUserInfo
- ToolLevel : Game.Block
- TopHeightMask : Game.Terrain
- TopHeightShift : Game.Terrain
- TopLeft : Game.Subtexture
- TorchBlock() : Game.TorchBlock
- ToRemove : Game.WorldItem
- Torso : Game.ClothingSlot
- ToString() : Game.CellFace, Game.MovingBlock, Game.Segment2, Game.Segment3, Game.SubsystemCreatureSpawn.CreatureType, Game.ZipArchiveEntry
- Total : Game.Progress
- TotalElapsedGameTime : Game.SubsystemGameInfo
- TotalElapsedGameTimeDelta : Game.SubsystemGameInfo
- TotalGpuMemoryUsed : Game.PerformanceManager
- TotalGraphicResourcesCount : Game.PerformanceManager
- TotalHealthLost : Game.PlayerStats
- totalIndexCount : Game.TerrainRenderer.SubsetStat
- TotalMemoryUsed : Game.PerformanceManager
- TotalMove : Game.TouchInput
- TotalMoveLimited : Game.TouchInput
- TotalTicks : Game.Profiler.Metric
- TotalTime : Game.PerformanceManager.FrameData
- totalVertextCount : Game.TerrainRenderer.SubsetStat
- TotalVolume : Game.FurnitureDesign.Subdivision
- TouchesFire : Game.ComponentOnFire
- TouchInput() : Game.TouchInput, Game.TouchInputWidget
- TouchLocations : Game.WidgetInput
- Touchoffset : Game.SettingsManager
- TppCamera() : Game.TppCamera
- TrailOffset : Game.Projectile
- TrailParticleSystem : Game.Projectile
- TransformBoundsToGlobal() : Game.Widget
- TransformBoundsToParent() : Game.Widget
- TransformPositions() : Game.BlockMesh
- TransformRecipe() : Game.CraftingRecipesManager
- Transforms : Engine.Graphics.SkyShader, Game.ModelShader
- TransformTextureCoordinates() : Game.BlockMesh
- TransitionTo() : Game.StateMachine
- TransitionToRandomDumpingBehavior() : Game.ComponentDumpRiderBehavior
- Transparent : Game.ComponentModel
- TransparentFacesMask : Game.FurnitureDesign
- TransparentIndex : Game.TerrainChunkSliceGeometry
- TransparentSubsetsByFace : Game.TerrainGeometry
- TrapdoorBlock() : Game.TrapdoorBlock
- TrapDoorElectricElement() : Game.TrapDoorElectricElement
- TreasureData() : Game.SubsystemTreasureGeneratorBlockBehavior.TreasureData
- TreeViewNode() : Game.TreeViewNode
- TreeViewNodeContentItem() : Game.TreeViewNodeContentItem
- TreeViewWidget() : Game.TreeViewWidget
- TrialEndedScreen() : Game.TrialEndedScreen
- Triangulate() : Game.BevelledShapeRenderer
- Trim() : Game.BlockMesh
- TrimPathEnd() : Game.PathRenderer
- TrimPathStart() : Game.PathRenderer
- TruthTableCircuitBlock() : Game.TruthTableCircuitBlock
- TruthTableCircuitElectricElement() : Game.TruthTableCircuitElectricElement
- TryAddDesign() : Game.SubsystemFurnitureBlockBehavior
- TryAddDesignChain() : Game.SubsystemFurnitureBlockBehavior
- TryAddPickable() : Game.ComponentEatPickableBehavior
- TryAddPoint() : Game.SubsystemExplosions
- TryCollapseColumn() : Game.SubsystemCollapsingBlockBehavior
- TryComputeLength() : Game.WebManager.ProgressHttpContent
- TryExplodeBlock() : Game.SubsystemExplosions
- TryGetBlock() : Game.LanguageControl
- TryGetValue() : Game.SortedMultiCollection< TKey, TValue >
- TryInvoke() : ModsManager
- TryModifyItem() : Game.SubsystemItemsScanner
- TurnIntoPickable() : Game.Projectile
- TurnIntoPickableBlockValue : Game.Projectile
- TurnOrder : Game.ComponentBoat, Game.ComponentLocomotion, Game.ComponentSteedBehavior
- TurnSpeed : Game.ComponentLocomotion
- Tx : Game.InstancedModelsManager.InstancedVertex, Game.InstancedModelsManager.SourceModelVertex, Game.TerrainVertex
- tx : Game.ObjModelReader.ObjTexCood
- txa : Game.LoginDialog
- txb : Game.LoginDialog
- Ty : Game.InstancedModelsManager.InstancedVertex, Game.InstancedModelsManager.SourceModelVertex, Game.TerrainVertex
- ty : Game.ObjModelReader.ObjTexCood
- Type : Game.ActiveExternalContentInfo, Game.CommunityContentEntry, Game.ExternalContentEntry, Game.GlowPoint, Game.IContentReader.AssemblyReader, Game.IContentReader.BitmapFontReader, Game.IContentReader.ContentStreamReader, Game.IContentReader.DaeModelReader, Game.IContentReader.IContentReader, Game.IContentReader.ImageReader, Game.IContentReader.JsonArrayReader, Game.IContentReader.JsonModelReader, Game.IContentReader.JsonObjectReader, Game.IContentReader.MtllibStructReader, Game.IContentReader.ObjModelReader, Game.IContentReader.ShaderReader, Game.IContentReader.SoundBufferReader, Game.IContentReader.StreamingSourceReader, Game.IContentReader.StringReader, Game.IContentReader.SubtextureReader, Game.IContentReader.Texture2DReader, Game.IContentReader.XmlReader, Game.OriginalCommunityContentEntry, Game.PrecipitationShaftInfo, Game.SubsystemSaplingBlockBehavior.SaplingData, ManageContentScreen.ListItem