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My Project v1
Project
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Public 属性 | |
| int | Order |
| ValuesDictionary | EntityValuesDictionary |
| string | DisplayName |
| string | Description |
| string | ModelName |
| string | TextureOverride |
| float | Mass |
| float | AttackResilience |
| float | AttackPower |
| float | MovementSpeed |
| float | JumpHeight |
| bool | IsHerding |
| bool | CanBeRidden |
| bool | HasSpawnerEgg |
| List< ComponentLoot.Loot > | Loot |
| float Game.BestiaryCreatureInfo.AttackPower |
| float Game.BestiaryCreatureInfo.AttackResilience |
| bool Game.BestiaryCreatureInfo.CanBeRidden |
| string Game.BestiaryCreatureInfo.Description |
| string Game.BestiaryCreatureInfo.DisplayName |
| ValuesDictionary Game.BestiaryCreatureInfo.EntityValuesDictionary |
| bool Game.BestiaryCreatureInfo.HasSpawnerEgg |
| bool Game.BestiaryCreatureInfo.IsHerding |
| float Game.BestiaryCreatureInfo.JumpHeight |
| List<ComponentLoot.Loot> Game.BestiaryCreatureInfo.Loot |
| float Game.BestiaryCreatureInfo.Mass |
| string Game.BestiaryCreatureInfo.ModelName |
| float Game.BestiaryCreatureInfo.MovementSpeed |
| int Game.BestiaryCreatureInfo.Order |
| string Game.BestiaryCreatureInfo.TextureOverride |