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My Project v1
Project
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类 | |
| struct | DeathRecord |
| class | StatAttribute |
Public 成员函数 | |
| void | AddDeathRecord (DeathRecord deathRecord) |
| void | Load (ValuesDictionary valuesDictionary) |
| void | Save (ValuesDictionary valuesDictionary) |
属性 | |
| IEnumerable< FieldInfo > | Stats [get] |
| ReadOnlyList< DeathRecord > | DeathRecords [get] |
| void Game.PlayerStats.AddDeathRecord | ( | DeathRecord | deathRecord | ) |

| void Game.PlayerStats.Load | ( | ValuesDictionary | valuesDictionary | ) |

| void Game.PlayerStats.Save | ( | ValuesDictionary | valuesDictionary | ) |

| long Game.PlayerStats.AirCreatureKills |
| long Game.PlayerStats.BlocksDug |
| long Game.PlayerStats.BlocksInteracted |
| long Game.PlayerStats.BlocksPlaced |
| string Game.PlayerStats.DeathRecordsString |
| double Game.PlayerStats.DeepestDive |
| double Game.PlayerStats.DistanceClimbed |
| double Game.PlayerStats.DistanceFallen |
| double Game.PlayerStats.DistanceFlown |
| double Game.PlayerStats.DistanceRidden |
| double Game.PlayerStats.DistanceSwam |
| double Game.PlayerStats.DistanceTravelled |
| double Game.PlayerStats.DistanceWalked |
| long Game.PlayerStats.FoodItemsEaten |
| long Game.PlayerStats.FurnitureItemsMade |
| double Game.PlayerStats.HighestAltitude = -1.0 / 0.0 |
| float Game.PlayerStats.HighestLevel |
| long Game.PlayerStats.HitsReceived |
| long Game.PlayerStats.ItemsCrafted |
| long Game.PlayerStats.Jumps |
| long Game.PlayerStats.LandCreatureKills |
| double Game.PlayerStats.LowestAltitude = 1.0 / 0.0 |
| List<DeathRecord> Game.PlayerStats.m_deathRecords = [] |
| long Game.PlayerStats.MeleeAttacks |
| long Game.PlayerStats.MeleeHits |
| long Game.PlayerStats.PlayerKills |
| long Game.PlayerStats.RangedAttacks |
| long Game.PlayerStats.RangedHits |
| long Game.PlayerStats.StruckByLightning |
| long Game.PlayerStats.TimesHadFlu |
| double Game.PlayerStats.TimeSlept |
| long Game.PlayerStats.TimesPuked |
| long Game.PlayerStats.TimesWasSick |
| long Game.PlayerStats.TimesWentToSleep |
| double Game.PlayerStats.TotalHealthLost |
| ValuesDictionary Game.PlayerStats.ValuesDictionaryForMods = new ValuesDictionary() |
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| long Game.PlayerStats.WaterCreatureKills |
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get |
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get |