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Game.TerrainRaycastResult
Game.TerrainRaycastResult 的协作图:

Public 成员函数

 TerrainRaycastResult ()
 
Vector3 HitPoint (float offsetFromSurface=0f)
 

Public 属性

Ray3 Ray
 
int Value
 
CellFace CellFace
 
int CollisionBoxIndex
 
float Distance
 
ValuesDictionary ValuesDictionaryForMods = new ValuesDictionary()
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构造及析构函数说明

◆ TerrainRaycastResult()

Game.TerrainRaycastResult.TerrainRaycastResult ( )

成员函数说明

◆ HitPoint()

Vector3 Game.TerrainRaycastResult.HitPoint ( float offsetFromSurface = 0f)
函数调用图:
这是这个函数的调用关系图:

类成员变量说明

◆ CellFace

CellFace Game.TerrainRaycastResult.CellFace

◆ CollisionBoxIndex

int Game.TerrainRaycastResult.CollisionBoxIndex

◆ Distance

float Game.TerrainRaycastResult.Distance

◆ Ray

Ray3 Game.TerrainRaycastResult.Ray

◆ Value

int Game.TerrainRaycastResult.Value

◆ ValuesDictionaryForMods

ValuesDictionary Game.TerrainRaycastResult.ValuesDictionaryForMods = new ValuesDictionary()

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