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My Project v1
Project
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Public 成员函数 | |
| TerrainRaycastResult () | |
| Vector3 | HitPoint (float offsetFromSurface=0f) |
Public 属性 | |
| Ray3 | Ray |
| int | Value |
| CellFace | CellFace |
| int | CollisionBoxIndex |
| float | Distance |
| ValuesDictionary | ValuesDictionaryForMods = new ValuesDictionary() |
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| Game.TerrainRaycastResult.TerrainRaycastResult | ( | ) |
| Vector3 Game.TerrainRaycastResult.HitPoint | ( | float | offsetFromSurface = 0f | ) |


| CellFace Game.TerrainRaycastResult.CellFace |
| int Game.TerrainRaycastResult.CollisionBoxIndex |
| float Game.TerrainRaycastResult.Distance |
| Ray3 Game.TerrainRaycastResult.Ray |
| int Game.TerrainRaycastResult.Value |
| ValuesDictionary Game.TerrainRaycastResult.ValuesDictionaryForMods = new ValuesDictionary() |
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