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Game.ClothingSlot

静态 Public 成员函数

static void AddClothingSlot (string name)
 
static void Initialize ()
 
static operator int (ClothingSlot slot)
 
static implicit operator ClothingSlot (int id)
 

Public 属性

int StableId
 
float BasicInsulation = 1e8f
 
string Name
 

静态 Public 属性

static Dictionary< string, ClothingSlotClothingSlots = new Dictionary<string, ClothingSlot>()
 调用自定义部位(比如手臂)的ClothingSlot,可以用ClothingSlot.ClothingSlots["Arms"]
 
static Dictionary< int, ClothingSlotClothingSlotsByInt = new Dictionary<int, ClothingSlot>()
 

属性

static ClothingSlot Head [get]
 
static ClothingSlot Torso [get]
 
static ClothingSlot Legs [get]
 
static ClothingSlot Feet [get]
 
virtual string MessageWhenLeastInsulated = string.Empty [get, set]
 

成员函数说明

◆ AddClothingSlot()

static void Game.ClothingSlot.AddClothingSlot ( string name)
static
这是这个函数的调用关系图:

◆ Initialize()

static void Game.ClothingSlot.Initialize ( )
static
函数调用图:
这是这个函数的调用关系图:

◆ operator ClothingSlot()

static implicit Game.ClothingSlot.operator ClothingSlot ( int id)
static

◆ operator int()

static Game.ClothingSlot.operator int ( ClothingSlot slot)
explicitstatic

类成员变量说明

◆ BasicInsulation

float Game.ClothingSlot.BasicInsulation = 1e8f

◆ ClothingSlots

Dictionary<string,ClothingSlot> Game.ClothingSlot.ClothingSlots = new Dictionary<string, ClothingSlot>()
static

调用自定义部位(比如手臂)的ClothingSlot,可以用ClothingSlot.ClothingSlots["Arms"]

◆ ClothingSlotsByInt

Dictionary<int, ClothingSlot> Game.ClothingSlot.ClothingSlotsByInt = new Dictionary<int, ClothingSlot>()
static

◆ Name

string Game.ClothingSlot.Name

◆ StableId

int Game.ClothingSlot.StableId

属性说明

◆ Feet

ClothingSlot Game.ClothingSlot.Feet
staticget

◆ Head

ClothingSlot Game.ClothingSlot.Head
staticget

◆ Legs

ClothingSlot Game.ClothingSlot.Legs
staticget

◆ MessageWhenLeastInsulated

virtual string Game.ClothingSlot.MessageWhenLeastInsulated = string.Empty
getset

◆ Torso

ClothingSlot Game.ClothingSlot.Torso
staticget

该类的文档由以下文件生成: