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Game.PlayerInput

Public 成员函数

 PlayerInput ()
 

Public 属性

Vector2 Look
 
Vector3 Move
 
Vector3 CrouchMove
 
Vector3VrMove
 
Vector2? VrLook
 
Vector2 CameraLook
 
Vector3 CameraMove
 
Vector3 CameraCrouchMove
 
bool ToggleCreativeFly
 
bool ToggleCrouch
 
bool ToggleMount
 
bool EditItem
 
bool Jump
 
int ScrollInventory
 
bool ToggleInventory
 
bool ToggleClothing
 
bool TakeScreenshot
 
bool SwitchCameraMode
 
bool TimeOfDay
 
bool Lighting
 
bool Precipitation
 
bool Fog
 
bool KeyboardHelp
 
bool GamepadHelp
 
Ray3? Dig
 
Ray3? Hit
 
Ray3? Aim
 
Ray3? Interact
 
Ray3? PickBlockType
 
bool Drop
 
int? SelectInventorySlot
 
ValuesDictionary ValuesDictionaryForMods = new ValuesDictionary()
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构造及析构函数说明

◆ PlayerInput()

Game.PlayerInput.PlayerInput ( )

类成员变量说明

◆ Aim

Ray3? Game.PlayerInput.Aim

◆ CameraCrouchMove

Vector3 Game.PlayerInput.CameraCrouchMove

◆ CameraLook

Vector2 Game.PlayerInput.CameraLook

◆ CameraMove

Vector3 Game.PlayerInput.CameraMove

◆ CrouchMove

Vector3 Game.PlayerInput.CrouchMove

◆ Dig

Ray3? Game.PlayerInput.Dig

◆ Drop

bool Game.PlayerInput.Drop

◆ EditItem

bool Game.PlayerInput.EditItem

◆ Fog

bool Game.PlayerInput.Fog

◆ GamepadHelp

bool Game.PlayerInput.GamepadHelp

◆ Hit

Ray3? Game.PlayerInput.Hit

◆ Interact

Ray3? Game.PlayerInput.Interact

◆ Jump

bool Game.PlayerInput.Jump

◆ KeyboardHelp

bool Game.PlayerInput.KeyboardHelp

◆ Lighting

bool Game.PlayerInput.Lighting

◆ Look

Vector2 Game.PlayerInput.Look

◆ Move

Vector3 Game.PlayerInput.Move

◆ PickBlockType

Ray3? Game.PlayerInput.PickBlockType

◆ Precipitation

bool Game.PlayerInput.Precipitation

◆ ScrollInventory

int Game.PlayerInput.ScrollInventory

◆ SelectInventorySlot

int? Game.PlayerInput.SelectInventorySlot

◆ SwitchCameraMode

bool Game.PlayerInput.SwitchCameraMode

◆ TakeScreenshot

bool Game.PlayerInput.TakeScreenshot

◆ TimeOfDay

bool Game.PlayerInput.TimeOfDay

◆ ToggleClothing

bool Game.PlayerInput.ToggleClothing

◆ ToggleCreativeFly

bool Game.PlayerInput.ToggleCreativeFly

◆ ToggleCrouch

bool Game.PlayerInput.ToggleCrouch

◆ ToggleInventory

bool Game.PlayerInput.ToggleInventory

◆ ToggleMount

bool Game.PlayerInput.ToggleMount

◆ ValuesDictionaryForMods

ValuesDictionary Game.PlayerInput.ValuesDictionaryForMods = new ValuesDictionary()

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◆ VrLook

Vector2? Game.PlayerInput.VrLook

◆ VrMove

Vector3? Game.PlayerInput.VrMove

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