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My Project v1
Project
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Public 成员函数 | |
| void | Init (string text, Color textColor, string subText, Color subTextColor, Texture2D icon, Color selectedColor, List< TreeViewNode > children) |
| TreeViewNode () | |
| TreeViewNode (string text, string subText, Texture2D icon=null) | |
| TreeViewNode (string text, Color textColor, string subText, Color subTextColor, Texture2D icon=null) | |
| void | Remove (bool dispose=true) |
| void | EnsureVisible () |
| void | AddChild (TreeViewNode child) |
| void | RemoveChild (TreeViewNode child, bool dispose=true) |
| void | AddChildren (List< TreeViewNode > children) |
| void | ClearChildren (bool dispose=true) |
| void | Dispose () |
属性 | |
| List< TreeViewNode > | Nodes [get, set] |
| bool | Expanded [get, set] |
| string | Text [get, set] |
| Color | TextColor [get, set] |
| string | SubText [get, set] |
| Color | SubTextColor [get, set] |
| Color | SelectedColor [get, set] |
| Texture2D | Icon [get, set] |
| Vector2 | IconMargin [get, set] |
| Subtexture | Subtexture [get] |
| TreeViewNode | ParentNode [get, set] |
| TreeViewWidget | ParentTree [get, set] |
| object | Tag [get, set] |
| bool | Selected [get, set] |
| TreeViewNodeContentItem | LinkedWidget [get, set] |
| Action | OnClicked [get, set] |
| bool | Selectable [get, set] |
Private 属性 | |
| List< TreeViewNode > | m_nodes |
| bool | m_expanded |
| bool | m_selected |
| bool | m_selectable |
| Subtexture | m_subtexture |
| Game.TreeViewNode.TreeViewNode | ( | ) |

| Game.TreeViewNode.TreeViewNode | ( | string | text, |
| string | subText, | ||
| Texture2D | icon = null ) |

| Game.TreeViewNode.TreeViewNode | ( | string | text, |
| Color | textColor, | ||
| string | subText, | ||
| Color | subTextColor, | ||
| Texture2D | icon = null ) |

| void Game.TreeViewNode.AddChild | ( | TreeViewNode | child | ) |

| void Game.TreeViewNode.AddChildren | ( | List< TreeViewNode > | children | ) |

| void Game.TreeViewNode.ClearChildren | ( | bool | dispose = true | ) |

| void Game.TreeViewNode.Dispose | ( | ) |


| void Game.TreeViewNode.EnsureVisible | ( | ) |
| void Game.TreeViewNode.Init | ( | string | text, |
| Color | textColor, | ||
| string | subText, | ||
| Color | subTextColor, | ||
| Texture2D | icon, | ||
| Color | selectedColor, | ||
| List< TreeViewNode > | children ) |

| void Game.TreeViewNode.Remove | ( | bool | dispose = true | ) |


| void Game.TreeViewNode.RemoveChild | ( | TreeViewNode | child, |
| bool | dispose = true ) |

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