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My Project v1
Project
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Public 成员函数 | |
| SparseSpatialArray (int centerX, int centerY, int centerZ, T outside) | |
| T | Get (int x, int y, int z) |
| void | Set (int x, int y, int z, T value) |
| void | Clear () |
| Dictionary< Point3, T > | ToDictionary () |
Public 属性 | |
| int | m_originX |
| int | m_originY |
| int | m_originZ |
| T[][] | m_data |
| T | m_outside |
静态 Public 属性 | |
| const int | m_bits1 = 4 |
| const int | m_bits2 = 4 |
| const int | m_mask1 = 15 |
| const int | m_mask2 = 15 |
| const int | m_diameter = 256 |
| Game.SubsystemExplosions.SparseSpatialArray< T >.SparseSpatialArray | ( | int | centerX, |
| int | centerY, | ||
| int | centerZ, | ||
| T | outside ) |
| void Game.SubsystemExplosions.SparseSpatialArray< T >.Clear | ( | ) |

| T Game.SubsystemExplosions.SparseSpatialArray< T >.Get | ( | int | x, |
| int | y, | ||
| int | z ) |

| void Game.SubsystemExplosions.SparseSpatialArray< T >.Set | ( | int | x, |
| int | y, | ||
| int | z, | ||
| T | value ) |

| Dictionary< Point3, T > Game.SubsystemExplosions.SparseSpatialArray< T >.ToDictionary | ( | ) |

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| T [][] Game.SubsystemExplosions.SparseSpatialArray< T >.m_data |
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| int Game.SubsystemExplosions.SparseSpatialArray< T >.m_originX |
| int Game.SubsystemExplosions.SparseSpatialArray< T >.m_originY |
| int Game.SubsystemExplosions.SparseSpatialArray< T >.m_originZ |
| T Game.SubsystemExplosions.SparseSpatialArray< T >.m_outside |