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My Project v1
Project
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Public 成员函数 | |
| void | SetValuesDicionary (ValuesDictionary valuesDictionary, bool saveWhenStopped=false) |
| override string | ToString () |
静态 Public 成员函数 | |
| static bool | IsNullOrStopped (MovingBlock movingBlock) |
| static MovingBlock | LoadFromPositionAndOffset (Project project, Vector3 movingBlocksPosition, Point3 offset, bool throwOnError=true) |
| static MovingBlock | LoadFromValuesDictionary (Project project, ValuesDictionary valuesDictionary, bool throwOnError=true, bool throwIfNotFound=false) |
| static MovingBlock | LoadFromString (Project project, string movingBlockInfo, out Exception exception) |
Public 属性 | |
| Point3 | Offset |
| int | Value |
| IMovingBlockSet | MovingBlockSet |
属性 | |
| Vector3 | Position [get] |
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| void Game.MovingBlock.SetValuesDicionary | ( | ValuesDictionary | valuesDictionary, |
| bool | saveWhenStopped = false ) |


| override string Game.MovingBlock.ToString | ( | ) |
| IMovingBlockSet Game.MovingBlock.MovingBlockSet |
| Point3 Game.MovingBlock.Offset |
| int Game.MovingBlock.Value |
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get |