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My Project v1
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Public 成员函数 | |
| TerrainChunkSliceGeometry () | |
Public 成员函数 继承自 Game.TerrainGeometry | |
| TerrainGeometry () | |
| TerrainGeometry (Texture2D texture2D) | |
| virtual void | InitSubsets () |
| virtual TerrainGeometry | GetGeometry (Texture2D texture) |
| virtual void | ClearGeometry () |
Public 属性 | |
| TerrainGeometrySubset[] | Subsets = new TerrainGeometrySubset[7] |
| int | ContentsHash |
| int | GeometryHash |
Public 属性 继承自 Game.TerrainGeometry | |
| TerrainGeometrySubset | SubsetOpaque |
| TerrainGeometrySubset | SubsetAlphaTest |
| TerrainGeometrySubset | SubsetTransparent |
| TerrainGeometrySubset[] | OpaqueSubsetsByFace |
| TerrainGeometrySubset[] | AlphaTestSubsetsByFace |
| TerrainGeometrySubset[] | TransparentSubsetsByFace |
| TerrainGeometrySubset[] | Subsets |
| Dictionary< Texture2D, TerrainGeometry > | Draws = null |
| Texture2D | DefaultTexture |
静态 Public 属性 | |
| const int | OpaqueFace0Index = 0 |
| const int | OpaqueFace1Index = 1 |
| const int | OpaqueFace2Index = 2 |
| const int | OpaqueFace3Index = 3 |
| const int | OpaqueIndex = 4 |
| const int | AlphaTestIndex = 5 |
| const int | TransparentIndex = 6 |
| Game.TerrainChunkSliceGeometry.TerrainChunkSliceGeometry | ( | ) |
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| int Game.TerrainChunkSliceGeometry.ContentsHash |
| int Game.TerrainChunkSliceGeometry.GeometryHash |
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| TerrainGeometrySubset [] Game.TerrainChunkSliceGeometry.Subsets = new TerrainGeometrySubset[7] |
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