这里是所有属性, 及指向其所属类的链接:
- s -
- SamplerState : Engine.Graphics.SkyShader, Game.ModelShader
- Satiation : Game.ComponentEatPickableBehavior
- Scale : Game.BlockIconWidget
- ScalingRenderTargetSize : Game.ViewWidget
- ScanningChunkCompleted : Game.SubsystemBlocksScanner
- ScpboxAccessToken : Game.SettingsManager
- ScpboxUserInfo : Game.SettingsManager
- ScreenCapturePath : ModsManager
- ScreenLayout1 : Game.SettingsManager
- ScreenLayout2 : Game.SettingsManager
- ScreenLayout3 : Game.SettingsManager
- ScreenLayout4 : Game.SettingsManager
- ScreenProjectionMatrix : Game.BasePerspectiveCamera, Game.Camera
- ScreenshotSize : Game.SettingsManager
- Scroll : Game.TextBoxWidget, Game.WidgetInput
- ScrollPosition : Game.ListPanelWidget, Game.ScrollPanelWidget
- ScrollSpeed : Game.ScrollPanelWidget
- ScrollStarted : Game.TextBoxWidget
- Season : Game.SubsystemSeasons
- Selectable : Game.TreeViewNode
- Selected : Game.TreeViewNode
- SelectedColor : Game.TreeViewNode
- SelectedIndex : Game.ListPanelWidget
- SelectedItem : Game.ListPanelWidget
- SelectedNode : Game.TreeViewWidget
- SelectionChanged : Game.ListPanelWidget
- SelectionColor : Game.ListPanelWidget
- SelectionLength : Game.TextBoxWidget
- SelectionStarted : Game.TextBoxWidget
- SelectionString : Game.TextBoxWidget
- SerializationVersion : Game.VersionsManager
- SetMousePositionInNextFrame : Game.ComponentInput
- SettingPath : ModsManager
- ShadowColor : Game.BevelledRectangleWidget
- ShadowSize : Game.BevelledRectangleWidget
- ShadowStrengthFactor : Game.FurnitureDesign
- ShortInventoryWidget : Game.ComponentGui
- ShowCandidatesWindow : Game.TextBoxWidget
- ShowGuiInScreenshots : Game.SettingsManager
- ShowLogoInScreenshots : Game.SettingsManager
- ShowProgressMessage : Game.CancellableBusyDialog
- ShowTouchWidget : Game.ComponentGui
- Size : Game.BevelledRectangleWidget, Game.BlockIconWidget, Game.CanvasWidget, Game.FontTextWidget, Game.FurnitureDesignWidget, Game.LegacyTextBoxWidget, Game.LinkWidget, Game.ModelWidget, Game.RectangleWidget, Game.TextBoxWidget
- SizeX : Game.TerrainContentsGenerator21.Grid2d, Game.TerrainContentsGenerator21.Grid3d, Game.TerrainContentsGenerator22.Grid2d, Game.TerrainContentsGenerator22.Grid3d, Game.TerrainContentsGenerator23.Grid2d, Game.TerrainContentsGenerator23.Grid3d, Game.TerrainContentsGenerator24.Grid2d, Game.TerrainContentsGenerator24.Grid3d
- SizeY : Game.TerrainContentsGenerator21.Grid2d, Game.TerrainContentsGenerator21.Grid3d, Game.TerrainContentsGenerator22.Grid2d, Game.TerrainContentsGenerator22.Grid3d, Game.TerrainContentsGenerator23.Grid2d, Game.TerrainContentsGenerator23.Grid3d, Game.TerrainContentsGenerator24.Grid2d, Game.TerrainContentsGenerator24.Grid3d
- SizeZ : Game.TerrainContentsGenerator21.Grid3d, Game.TerrainContentsGenerator22.Grid3d, Game.TerrainContentsGenerator23.Grid3d, Game.TerrainContentsGenerator24.Grid3d
- SkyLightIntensity : Game.SubsystemSky
- SkyLightValue : Game.SubsystemSky
- SkyRenderingMode : Game.SettingsManager
- Sleep : Game.ComponentVitalStats
- SleepFactor : Game.ComponentSleep
- SlidingCompleted : Game.SliderWidget
- SlipSpeed : Game.ComponentLocomotion
- SlotsCount : Game.ComponentClothing, Game.ComponentCreativeInventory, Game.ComponentFurnitureInventory, Game.ComponentInventoryBase, Game.IInventory
- SmallMessage : Game.BusyDialog, Game.CancellableBusyDialog, Game.SpawnDialog
- SmeltingProgress : Game.ComponentFurnace
- SnowColor : Game.SubsystemWeather
- SnowSplashParticleSystem : Game.SubsystemWeather
- SoundName : Game.ClickableWidget, Game.SliderWidget
- SoundsVolume : Game.SettingsManager
- SourceVersion : Game.VersionConverter, Game.VersionConverter10To14, Game.VersionConverter110To111, Game.VersionConverter111To112, Game.VersionConverter112To113, Game.VersionConverter113To114, Game.VersionConverter114To115, Game.VersionConverter115To116, Game.VersionConverter116To117, Game.VersionConverter117To118, Game.VersionConverter118To119, Game.VersionConverter119To120, Game.VersionConverter120To121, Game.VersionConverter121To122, Game.VersionConverter122To123, Game.VersionConverter123To124, Game.VersionConverter124To125, Game.VersionConverter125To126, Game.VersionConverter126To127, Game.VersionConverter127To128, Game.VersionConverter128To129, Game.VersionConverter129To130, Game.VersionConverter130To20, Game.VersionConverter14To15, Game.VersionConverter15To16, Game.VersionConverter16To17, Game.VersionConverter17To18, Game.VersionConverter18To19, Game.VersionConverter19To110, Game.VersionConverter20To21, Game.VersionConverter21To22, Game.VersionConverter22To23, Game.VersionConverter23To24
- Spacing : Game.ValueBarWidget
- SpawnDuration : Game.ComponentSpawn
- SpawningChunk : Game.SubsystemSpawn
- SpawnPosition : Game.PlayerData
- Spawns : Game.SubsystemSpawn
- SpawnsCount : Game.PlayerData
- SpawnTime : Game.ComponentSpawn
- SpecialClick : Game.WidgetInput
- Speed : Game.ComponentPathfinding, Game.ComponentPilot, Game.IntroCamera
- SpeedFactor : Game.ComponentFactors
- SpeedOrder : Game.ComponentSteedBehavior
- SpikeResilience : Game.ComponentHealth, Game.IInjurable
- SplitSourceInventory : Game.ComponentInput
- SplitSourceSlotIndex : Game.ComponentInput
- StackExperienceOnKill : Game.ComponentHealth
- Stamina : Game.ComponentVitalStats
- StanceBoxSize : Game.ComponentBody
- StandingOnBody : Game.ComponentBody
- StandingOnValue : Game.ComponentBody
- StandingOnVelocity : Game.ComponentBody
- StarSize : Game.StarRatingWidget
- State : Game.Random
- Stats : Game.PlayerStats
- SteedMovementSpeedFactor : Game.ComponentClothing
- Stencil : Game.ClearWidget
- Stopped : Game.IMovingBlockSet, Game.ShapeshiftParticleSystem, Game.SubsystemMovingBlocks.MovingBlockSet
- StrengthFactor : Game.ComponentFactors, Game.ComponentMiner
- StunTime : Game.ComponentLocomotion
- Style : Game.Widget
- SubsystemAmbientSounds : Game.SubsystemFluidBlockBehavior
- SubsystemAnimatedTextures : Game.SubsystemTerrain
- SubsystemAudio : Game.SubsystemAmbientSounds, Game.SubsystemElectricity, Game.SubsystemFluidBlockBehavior
- SubsystemElectricity : Game.ElectricElement
- SubsystemFurnitureBlockBehavior : Game.FurnitureInventoryPanel, Game.SubsystemTerrain
- SubsystemGameInfo : Game.SubsystemTerrain
- SubsystemGameWidgets : Game.PlayerData, GameWidget
- SubsystemMovingBlocks : Game.Pickable
- SubsystemPalette : Game.SubsystemTerrain
- SubsystemPlayers : Game.PlayerData
- SubsystemSky : Game.SubsystemParticles, Game.SubsystemWeather
- SubsystemTerrain : Game.FurnitureInventoryPanel, Game.SubsystemBlockBehavior, Game.SubsystemElectricity, Game.SubsystemGameWidgets, Game.SubsystemWeather
- SubsystemTime : Game.SubsystemElectricity, Game.SubsystemFluidBlockBehavior, Game.SubsystemWeather
- SubText : Game.TreeViewNode
- SubTextColor : Game.TreeViewNode
- Subtexture : Game.BevelledButtonWidget, Game.RectangleWidget, Game.TreeViewNode
- success : Game.JsInterface.HttpResponse
- SummonTarget : Game.ComponentSummonBehavior
- SupportsLinks : Game.DiskExternalContentProvider, Game.DropboxExternalContentProvider, Game.IExternalContentProvider, Game.SchubExternalContentProvider
- SupportsListing : Game.DiskExternalContentProvider, Game.DropboxExternalContentProvider, Game.IExternalContentProvider, Game.SchubExternalContentProvider
- SwimOrder : Game.ComponentLocomotion
- SwimSpeed : Game.ComponentLocomotion
- SwitchTextBoxWhenTabbed : Game.TextBoxWidget
- SystemLanguage : Game.Program