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Game.IInjurable

Public 成员函数

void Injure (Injury injury)
 
void Die (Injury injury)
 

属性

float Health [get, set]
 
float VoidDamageFactor [get, set]
 
float AirLackResilience [get, set]
 
float MagmaResilience [get, set]
 
float CrushResilience [get, set]
 
float SpikeResilience [get, set]
 
float ExplosionResilience [get, set]
 
float LastHealth [get, set]
 

成员函数说明

◆ Die()

void Game.IInjurable.Die ( Injury injury)

◆ Injure()

void Game.IInjurable.Injure ( Injury injury)

属性说明

◆ AirLackResilience

float Game.IInjurable.AirLackResilience
getset

◆ CrushResilience

float Game.IInjurable.CrushResilience
getset

◆ ExplosionResilience

float Game.IInjurable.ExplosionResilience
getset

◆ Health

float Game.IInjurable.Health
getset

◆ LastHealth

float Game.IInjurable.LastHealth
getset

◆ MagmaResilience

float Game.IInjurable.MagmaResilience
getset

◆ SpikeResilience

float Game.IInjurable.SpikeResilience
getset

◆ VoidDamageFactor

float Game.IInjurable.VoidDamageFactor
getset

该接口的文档由以下文件生成: