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Game.BasePerspectiveCameraabstract
类 Game.BasePerspectiveCamera 继承关系图:
Game.BasePerspectiveCamera 的协作图:

Public 成员函数

override void PrepareForDrawing ()
 
 BasePerspectiveCamera (GameWidget gameWidget)
 
void SetupPerspectiveCamera (Vector3 position, Vector3 direction, Vector3 up)
 
virtual Matrix CalculateBaseProjectionMatrix ()
 计算基础投影矩阵,创建透视视野
 
- Public 成员函数 继承自 Game.Camera
 Camera (GameWidget gameWidget)
 
Vector3 WorldToScreen (Vector3 worldPoint, Matrix worldMatrix)
 
Vector3 ScreenToWorld (Vector3 screenPoint, Matrix worldMatrix)
 
virtual void Activate (Camera previousCamera)
 
void Update (float dt)
 

Public 属性

Vector3 m_viewPosition
 
Vector3 m_viewDirection
 
Vector3 m_viewUp
 
Vector3 m_viewRight
 
Matrix? m_viewMatrix
 
Matrix? m_invertedViewMatrix
 
Matrix? m_projectionMatrix
 
Matrix? m_invertedProjectionMatrix
 
Matrix? m_screenProjectionMatrix
 
Matrix? m_viewProjectionMatrix
 
Vector2? m_viewportSize
 
Matrix? m_viewportMatrix
 
BoundingFrustum m_viewFrustum
 
bool m_viewFrustumValid
 

属性

override Vector3 ViewPosition [get]
 
override Vector3 ViewDirection [get]
 
override Vector3 ViewUp [get]
 
override Vector3 ViewRight [get]
 
override Matrix ViewMatrix [get]
 
override Matrix InvertedViewMatrix [get]
 
override Matrix ProjectionMatrix [get]
 
override Matrix ScreenProjectionMatrix [get]
 
override Matrix InvertedProjectionMatrix [get]
 
override Matrix ViewProjectionMatrix [get]
 
override Vector2 ViewportSize [get]
 
override Matrix ViewportMatrix [get]
 
override BoundingFrustum ViewFrustum [get]
 
- 属性 继承自 Game.Camera
GameWidget GameWidget [get, set]
 
VrEyeEye [get, set]
 
Vector3 ViewPosition [get]
 
Vector3 ViewDirection [get]
 
Vector3 ViewUp [get]
 
Vector3 ViewRight [get]
 
Matrix ViewMatrix [get]
 
Matrix InvertedViewMatrix [get]
 
Matrix ProjectionMatrix [get]
 
Matrix ScreenProjectionMatrix [get]
 
Matrix InvertedProjectionMatrix [get]
 
Matrix ViewProjectionMatrix [get]
 
Vector2 ViewportSize [get]
 
Matrix ViewportMatrix [get]
 
BoundingFrustum ViewFrustum [get]
 
bool UsesMovementControls [get]
 
bool IsEntityControlEnabled [get]
 

构造及析构函数说明

◆ BasePerspectiveCamera()

Game.BasePerspectiveCamera.BasePerspectiveCamera ( GameWidget gameWidget)

成员函数说明

◆ CalculateBaseProjectionMatrix()

virtual Matrix Game.BasePerspectiveCamera.CalculateBaseProjectionMatrix ( )
virtual

计算基础投影矩阵,创建透视视野

返回
函数调用图:

◆ PrepareForDrawing()

override void Game.BasePerspectiveCamera.PrepareForDrawing ( )
virtual

重载 Game.Camera .

◆ SetupPerspectiveCamera()

void Game.BasePerspectiveCamera.SetupPerspectiveCamera ( Vector3 position,
Vector3 direction,
Vector3 up )
这是这个函数的调用关系图:

类成员变量说明

◆ m_invertedProjectionMatrix

Matrix? Game.BasePerspectiveCamera.m_invertedProjectionMatrix

◆ m_invertedViewMatrix

Matrix? Game.BasePerspectiveCamera.m_invertedViewMatrix

◆ m_projectionMatrix

Matrix? Game.BasePerspectiveCamera.m_projectionMatrix

◆ m_screenProjectionMatrix

Matrix? Game.BasePerspectiveCamera.m_screenProjectionMatrix

◆ m_viewDirection

Vector3 Game.BasePerspectiveCamera.m_viewDirection

◆ m_viewFrustum

BoundingFrustum Game.BasePerspectiveCamera.m_viewFrustum

◆ m_viewFrustumValid

bool Game.BasePerspectiveCamera.m_viewFrustumValid

◆ m_viewMatrix

Matrix? Game.BasePerspectiveCamera.m_viewMatrix

◆ m_viewportMatrix

Matrix? Game.BasePerspectiveCamera.m_viewportMatrix

◆ m_viewportSize

Vector2? Game.BasePerspectiveCamera.m_viewportSize

◆ m_viewPosition

Vector3 Game.BasePerspectiveCamera.m_viewPosition

◆ m_viewProjectionMatrix

Matrix? Game.BasePerspectiveCamera.m_viewProjectionMatrix

◆ m_viewRight

Vector3 Game.BasePerspectiveCamera.m_viewRight

◆ m_viewUp

Vector3 Game.BasePerspectiveCamera.m_viewUp

属性说明

◆ InvertedProjectionMatrix

override Matrix Game.BasePerspectiveCamera.InvertedProjectionMatrix
get

◆ InvertedViewMatrix

override Matrix Game.BasePerspectiveCamera.InvertedViewMatrix
get

◆ ProjectionMatrix

override Matrix Game.BasePerspectiveCamera.ProjectionMatrix
get

◆ ScreenProjectionMatrix

override Matrix Game.BasePerspectiveCamera.ScreenProjectionMatrix
get

◆ ViewDirection

override Vector3 Game.BasePerspectiveCamera.ViewDirection
get

◆ ViewFrustum

override BoundingFrustum Game.BasePerspectiveCamera.ViewFrustum
get

◆ ViewMatrix

override Matrix Game.BasePerspectiveCamera.ViewMatrix
get

◆ ViewportMatrix

override Matrix Game.BasePerspectiveCamera.ViewportMatrix
get

◆ ViewportSize

override Vector2 Game.BasePerspectiveCamera.ViewportSize
get

◆ ViewPosition

override Vector3 Game.BasePerspectiveCamera.ViewPosition
get

◆ ViewProjectionMatrix

override Matrix Game.BasePerspectiveCamera.ViewProjectionMatrix
get

◆ ViewRight

override Vector3 Game.BasePerspectiveCamera.ViewRight
get

◆ ViewUp

override Vector3 Game.BasePerspectiveCamera.ViewUp
get

该类的文档由以下文件生成: