这里是所有属性, 及指向其所属类的链接:
- d -
- DamageSoundName : Game.ComponentDamage
- Data : Game.BlockIconWidget
- DawnInterval : Game.SubsystemTimeOfDay
- DawnStart : Game.SubsystemTimeOfDay
- Day : Game.SubsystemTimeOfDay
- DayDuration : Game.SubsystemTimeOfDay
- DayInterval : Game.SubsystemTimeOfDay
- DayStart : Game.SubsystemTimeOfDay
- DeathCauseOffset : Game.ComponentCreatureModel
- DeathPhase : Game.ComponentCreatureModel
- DeathRecords : Game.PlayerStats
- DeathTime : Game.ComponentHealth
- DebugInfo : Game.ComponentAvoidFireBehavior, Game.ComponentBehavior
- Default : Game.RecipaediaDescriptionScreen, Game.RecipaediaRecipesScreen
- DefaultBlocksTexture : Game.BlocksTexturesManager
- DefaultFixedTimeStep : Game.SubsystemUpdate
- DefaultFixedUpdateStep : Game.SubsystemUpdate
- DefaultProvider : Game.ExternalContentManager
- DefaultSuffix : Game.IContentReader.AssemblyReader, Game.IContentReader.BitmapFontReader, Game.IContentReader.ContentStreamReader, Game.IContentReader.DaeModelReader, Game.IContentReader.IContentReader, Game.IContentReader.ImageReader, Game.IContentReader.JsonArrayReader, Game.IContentReader.JsonModelReader, Game.IContentReader.JsonObjectReader, Game.IContentReader.MtllibStructReader, Game.IContentReader.ObjModelReader, Game.IContentReader.ShaderReader, Game.IContentReader.SoundBufferReader, Game.IContentReader.StreamingSourceReader, Game.IContentReader.StringReader, Game.IContentReader.SubtextureReader, Game.IContentReader.Texture2DReader, Game.IContentReader.XmlReader
- DelaySteps : Game.AdjustableDelayGateElectricElement, Game.BaseDelayGateElectricElement, Game.DelayGateElectricElement
- DeleteWorldNeedToText : Game.SettingsManager
- Density : Game.ComponentBody
- Depth : Game.BlockIconWidget, Game.ClearWidget, Game.RectangleWidget
- DepthWriteEnabled : Game.RectangleWidget
- Description : Game.DiskExternalContentProvider, Game.DropboxExternalContentProvider, Game.IExternalContentProvider, Game.LegacyTextBoxWidget, Game.SchubExternalContentProvider, Game.TextBoxWidget
- Design : Game.FurnitureDesignWidget
- DesiredSize : Game.Widget
- DespawnDuration : Game.ComponentSpawn
- Despawned : Game.ComponentSpawn
- DespawnTime : Game.ComponentSpawn
- Destination : Game.ComponentPathfinding, Game.ComponentPilot
- Devices : Game.WidgetInput
- Dialogs : Game.DialogsManager
- DiffuseColor : Game.ComponentModel
- DiffuseLightColor1 : Game.ModelShader
- DiffuseLightColor2 : Game.ModelShader
- DigCellFace : Game.ComponentMiner
- DigInOrder : Game.ComponentFishModel
- DigProgress : Game.ComponentMiner
- DigSpeedFactor : Game.ComponentMiner
- DigTime : Game.ComponentMiner
- Direction : Game.ListPanelWidget, Game.MoveRoseWidget, Game.PukeParticleSystem, Game.ScrollPanelWidget, Game.StackPanelWidget, Game.UniformSpacingPanelWidget
- DirectionalLight : Game.BevelledButtonWidget, Game.BevelledRectangleWidget
- DirectoryName : Game.SubsystemGameInfo
- DismountOffset : Game.ComponentMount
- DisplayFpsCounter : Game.SettingsManager
- DisplayFpsRibbon : Game.SettingsManager
- DisplayLog : Game.SettingsManager
- DisplayName : Game.ComponentCreature, Game.DiskExternalContentProvider, Game.DropboxExternalContentProvider, Game.IExternalContentProvider, Game.SchubExternalContentProvider
- DistanceToFlyToTarget : Game.Pickable
- DistanceToPick : Game.Pickable
- DoNotAvoidBody : Game.ComponentPathfinding, Game.ComponentPilot
- Down : Game.WidgetInput
- Drag : Game.WidgetInput
- DragHalfInSplit : Game.SettingsManager
- DragHostWidget : Game.ComponentPlayer, Game.InventorySlotWidget
- DragMode : Game.WidgetInput
- DragStartedInsideTextBox : Game.TextBoxWidget
- DragStartTime : Game.TextBoxWidget
- DrawablesCount : Game.SubsystemDrawing
- DrawBlockEnvironmentData : Game.BlockIconWidget
- DrawOrders : Game.ComponentAimingSights, Game.ComponentBlockHighlight, Game.ComponentDiggingCracks, Game.ComponentFirstPersonModel, Game.ComponentGlowingEyes, Game.ComponentGui, Game.ComponentScreenOverlays, Game.ComponentVrHandsModel, Game.IDrawable, Game.SubsystemGlow, Game.SubsystemModelsRenderer, Game.SubsystemMovingBlocks, Game.SubsystemParticles, Game.SubsystemPickables, Game.SubsystemProjectiles, Game.SubsystemShadows, Game.SubsystemSignBlockBehavior, Game.SubsystemSky, Game.SubsystemTerrain, Game.SubsystemWeather
- DropboxAccessToken : Game.SettingsManager
- DropShadow : Game.FontTextWidget, Game.LinkWidget
- DuskInterval : Game.SubsystemTimeOfDay
- DuskStart : Game.SubsystemTimeOfDay