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My Project v1
Project
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Public 成员函数 | |
| override void | Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap) |
属性 | |
| ComponentBody | ComponentBody [get, set] |
| Vector3 | MountOffset [get, set] |
| Vector3 | DismountOffset [get, set] |
| ComponentRider | Rider [get] |
| override void Game.ComponentMount.Load | ( | ValuesDictionary | valuesDictionary, |
| IdToEntityMap | idToEntityMap ) |
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getset |
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getset |
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getset |
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get |