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My Project v1
Project
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Public 成员函数 | |
| void | AddDrawable (IDrawable drawable) |
| void | RemoveDrawable (IDrawable drawable) |
| void | Draw (Camera camera) |
| override void | Load (ValuesDictionary valuesDictionary) |
| override void | OnEntityAdded (Entity entity) |
| override void | OnEntityRemoved (Entity entity) |
Public 属性 | |
| Dictionary< IDrawable, bool > | m_drawables = [] |
| SortedMultiCollection< int, IDrawable > | m_sortedDrawables = [] |
属性 | |
| int | DrawablesCount [get] |
| void Game.SubsystemDrawing.AddDrawable | ( | IDrawable | drawable | ) |

| void Game.SubsystemDrawing.Draw | ( | Camera | camera | ) |

| override void Game.SubsystemDrawing.Load | ( | ValuesDictionary | valuesDictionary | ) |

| override void Game.SubsystemDrawing.OnEntityAdded | ( | Entity | entity | ) |

| override void Game.SubsystemDrawing.OnEntityRemoved | ( | Entity | entity | ) |

| void Game.SubsystemDrawing.RemoveDrawable | ( | IDrawable | drawable | ) |

| Dictionary<IDrawable, bool> Game.SubsystemDrawing.m_drawables = [] |
| SortedMultiCollection<int, IDrawable> Game.SubsystemDrawing.m_sortedDrawables = [] |
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get |