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Game.SubsystemDrawing
类 Game.SubsystemDrawing 继承关系图:
Game.SubsystemDrawing 的协作图:

Public 成员函数

void AddDrawable (IDrawable drawable)
 
void RemoveDrawable (IDrawable drawable)
 
void Draw (Camera camera)
 
override void Load (ValuesDictionary valuesDictionary)
 
override void OnEntityAdded (Entity entity)
 
override void OnEntityRemoved (Entity entity)
 

Public 属性

Dictionary< IDrawable, bool > m_drawables = []
 
SortedMultiCollection< int, IDrawablem_sortedDrawables = []
 

属性

int DrawablesCount [get]
 

成员函数说明

◆ AddDrawable()

void Game.SubsystemDrawing.AddDrawable ( IDrawable drawable)
这是这个函数的调用关系图:

◆ Draw()

void Game.SubsystemDrawing.Draw ( Camera camera)
这是这个函数的调用关系图:

◆ Load()

override void Game.SubsystemDrawing.Load ( ValuesDictionary valuesDictionary)
函数调用图:

◆ OnEntityAdded()

override void Game.SubsystemDrawing.OnEntityAdded ( Entity entity)
函数调用图:

◆ OnEntityRemoved()

override void Game.SubsystemDrawing.OnEntityRemoved ( Entity entity)
函数调用图:

◆ RemoveDrawable()

void Game.SubsystemDrawing.RemoveDrawable ( IDrawable drawable)
这是这个函数的调用关系图:

类成员变量说明

◆ m_drawables

Dictionary<IDrawable, bool> Game.SubsystemDrawing.m_drawables = []

◆ m_sortedDrawables

SortedMultiCollection<int, IDrawable> Game.SubsystemDrawing.m_sortedDrawables = []

属性说明

◆ DrawablesCount

int Game.SubsystemDrawing.DrawablesCount
get

该类的文档由以下文件生成: