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这里是所有函数, 及指向其所属类的链接:
- t -
TakeWorldSnapshot() :
Game.WorldsManager
TargetElectricElement() :
Game.TargetElectricElement
Terrain() :
Game.Terrain
TerrainChangeCell() :
Game.ModLoader
TerrainChunk() :
Game.TerrainChunk
TerrainChunkSliceGeometry() :
Game.TerrainChunkSliceGeometry
TerrainCollision() :
Game.SubsystemMovingBlocks
TerrainContentsGenerator21() :
Game.TerrainContentsGenerator21
TerrainContentsGenerator22() :
Game.TerrainContentsGenerator22
TerrainContentsGenerator23() :
Game.TerrainContentsGenerator23
TerrainContentsGenerator23Initialize() :
Game.ModLoader
TerrainContentsGenerator24() :
Game.TerrainContentsGenerator24
TerrainContentsGenerator24Initialize() :
Game.ModLoader
TerrainContentsGeneratorFlat() :
Game.TerrainContentsGeneratorFlat
TerrainGeometry() :
Game.TerrainGeometry
TerrainGeometrySubset() :
Game.TerrainGeometrySubset
TerrainRaycastResult() :
Game.TerrainRaycastResult
TerrainRenderer() :
Game.TerrainRenderer
TerrainSerializer129() :
Game.TerrainSerializer129
TerrainSerializer14() :
Game.TerrainSerializer14
TerrainSerializer22() :
Game.TerrainSerializer22
TerrainSerializer23() :
Game.TerrainSerializer23
TerrainUpdater() :
Game.TerrainUpdater
TestOverlap() :
Game.Widget
TestPoint() :
Game.MotionDetectorElectricElement
TestSpawnPoint() :
Game.SubsystemCreatureSpawn
TestXmlFile() :
Game.WorldsManager
TextBox_TextChanged() :
Game.EditMemoryBankDialog
TextBoxDialog() :
Game.TextBoxDialog
TextBoxWidget() :
Game.TextBoxWidget
TextureAtlas() :
Game.TextureAtlas
Textured_FlushWithCurrentStateAndShader() :
Game.SkyPrimitiveRender
TextureSlotToTextureCoords() :
Game.BlocksManager
ThermometerElectricElement() :
Game.ThermometerElectricElement
ThreadFunction() :
Game.SubsystemPathfinding
ThreadUpdateFunction() :
Game.TerrainUpdater
TimeOfYearToSeason() :
Game.SubsystemSeasons
ToAllocateChunks() :
Game.ModLoader
ToCell() :
Game.Terrain
ToChunk() :
Game.Terrain
ToDictionary() :
Game.SubsystemExplosions.SparseSpatialArray< T >
ToEnginePitch() :
Game.AudioManager
ToFreeChunks() :
Game.ModLoader
TorchBlock() :
Game.TorchBlock
ToString() :
Game.CellFace
,
Game.MovingBlock
,
Game.Segment2
,
Game.Segment3
,
Game.SubsystemCreatureSpawn.CreatureType
,
Game.ZipArchiveEntry
TouchInput() :
Game.TouchInput
TppCamera() :
Game.TppCamera
TransformBoundsToGlobal() :
Game.Widget
TransformBoundsToParent() :
Game.Widget
TransformPositions() :
Game.BlockMesh
TransformRecipe() :
Game.CraftingRecipesManager
TransformTextureCoordinates() :
Game.BlockMesh
TransitionTo() :
Game.StateMachine
TransitionToRandomDumpingBehavior() :
Game.ComponentDumpRiderBehavior
TrapdoorBlock() :
Game.TrapdoorBlock
TrapDoorElectricElement() :
Game.TrapDoorElectricElement
TreasureData() :
Game.SubsystemTreasureGeneratorBlockBehavior.TreasureData
TreeViewNode() :
Game.TreeViewNode
TreeViewNodeContentItem() :
Game.TreeViewNodeContentItem
TreeViewWidget() :
Game.TreeViewWidget
TrialEndedScreen() :
Game.TrialEndedScreen
Triangulate() :
Game.BevelledShapeRenderer
Trim() :
Game.BlockMesh
TrimPathEnd() :
Game.PathRenderer
TrimPathStart() :
Game.PathRenderer
TruthTableCircuitBlock() :
Game.TruthTableCircuitBlock
TruthTableCircuitElectricElement() :
Game.TruthTableCircuitElectricElement
TryAddDesign() :
Game.SubsystemFurnitureBlockBehavior
TryAddDesignChain() :
Game.SubsystemFurnitureBlockBehavior
TryAddPickable() :
Game.ComponentEatPickableBehavior
TryAddPoint() :
Game.SubsystemExplosions
TryCollapseColumn() :
Game.SubsystemCollapsingBlockBehavior
TryComputeLength() :
Game.WebManager.ProgressHttpContent
TryExplodeBlock() :
Game.SubsystemExplosions
TryGetBlock() :
Game.LanguageControl
TryGetValue() :
Game.SortedMultiCollection< TKey, TValue >
TryInvoke() :
ModsManager
TryModifyItem() :
Game.SubsystemItemsScanner
TurnIntoPickable() :
Game.Projectile
制作者
1.12.0