这里是所有变量, 及指向其所属类的链接:
- s -
- s_random : Game.ComponentMiner, Game.ComponentShapeshifter, Game.RandomGeneratorElectricElement
- Scale : Game.EggBlock.EggType
- ScaleUV : Game.EggBlock.EggType
- ScanPeriod : Game.SubsystemBlocksScanner
- ScissorRectangle : Game.Widget.DrawItem
- ScreenshotDir : Game.ScreenCaptureManager
- ScreenTexture : Game.ViewWidget
- ScrollInventory : Game.PlayerInput
- ScVersion : Game.ModInfo
- Seagrass : Game.BlockColorsMap
- SeaLevelOffset : Game.WorldSettings
- SeasonHumidity : Game.Terrain
- SeasonTemperature : Game.Terrain
- Seed : Game.WorldSettings
- SelectInventorySlot : Game.PlayerInput
- SerializationVersion : Game.WorldInfo
- setPosN : Game.EditMemoryBankDialogAPI
- Shader : Game.SkyPrimitiveRender, Game.SubsystemSky
- ShaderAlphaTest : Game.SkyPrimitiveRender, Game.SubsystemSky
- ShaderAlphaTested : Game.SubsystemModelsRenderer
- ShaderOpaque : Game.SubsystemModelsRenderer
- ShaftHasSnowOnIce : Game.SubsystemWeather
- Shafts : Game.TerrainChunk
- Shift : Game.Terrain.ChunksStorage
- ShoreRoughness : Game.WorldSettings
- ShortGameVersion : ModsManager
- ShortInventorySlotsCount : Game.ComponentInventory
- ShouldGenerate : Game.ChunkGenerationStep
- ShovelPower : Game.Block
- ShowAIBehavior : Game.ComponentBehaviorSelector
- ShowAnimatedTexture : Game.SubsystemAnimatedTextures
- ShowClothedTexture : Game.ComponentClothing
- ShowEgg : Game.EggBlock.EggType
- ShowExplosionPressure : Game.SubsystemExplosions
- ShowSignsTexture : Game.SubsystemSignBlockBehavior
- Sides : Game.BlockMesh
- SimulatedElectricElements : Game.SubsystemElectricity
- Size : Game.CommunityContentEntry, Game.ExternalContentEntry, Game.GlowPoint, Game.OriginalCommunityContentEntry, Game.Particle, Game.ScreenSpaceFireRenderer.Particle, Game.TerrainChunk, Game.TerrainSerializer23.RegionFileStorage.DirectoryEntry, Game.WorldInfo
- SizeBits : Game.TerrainChunk
- SizeMinusOne : Game.TerrainChunk
- SkippedSlices : Game.TerrainUpdater.UpdateStatistics
- SleepSuitability : Game.Block
- SleepThresholdSpeed : Game.ComponentBody
- SliceContentsHashes : Game.TerrainChunk
- SliceHeight : Game.TerrainChunk
- SlicesCount : Game.TerrainChunk
- Slot : Game.BlocksManager.ImageExtrusionKey, Game.ClothingData
- SlotIndex : Game.InventoryDragData
- SlowTerrainUpdate : Game.TerrainUpdater
- SmallText : Game.ComponentGui.Message
- SmeltProgressReductionSpeed : Game.ComponentFurnace
- SmeltSpeed : Game.ComponentFurnace
- Smoothness : Game.SubsystemMovingBlocks.MovingBlockSet
- SpawnFunction : Game.SubsystemCreatureSpawn.CreatureType
- SpawnLocationType : Game.SubsystemCreatureSpawn.CreatureType
- SpawnRadius : Game.SubsystemSpawn
- SpawnsData : Game.SpawnChunk
- SpawnSuitabilityFunction : Game.SubsystemCreatureSpawn.CreatureType
- Speed : Game.FireParticleSystem.Particle, Game.FuseParticleSystem.Particle, Game.LeavesParticleSystem.Particle, Game.PrecipitationShaftParticleSystem.Particle, Game.ScreensManager.AnimationData, Game.ScreenSpaceFireRenderer.Particle, Game.SubsystemMovingBlocks.MovingBlockSet
- SplashGenerated : Game.Pickable
- SpringColor : Game.DeciduousLeavesBlock
- SpringInterval : Game.DeciduousLeavesBlock
- SpringIntervalInv : Game.DeciduousLeavesBlock
- SpringStart : Game.DeciduousLeavesBlock, Game.SubsystemSeasons
- SpruceLeaves : Game.BlockColorsMap
- StableId : Game.ClothingSlot
- Stack : Game.ArrayCache< T >.Bucket
- Start : Game.Segment2, Game.Segment3, Game.SubsystemPathfinding.Request
- StartingPositionMode : Game.WorldSettings
- StartNode : Game.TerrainSerializer23.SingleFileStorage.ChunkDescriptor
- StartPosition : Game.SubsystemMovingBlocks.MovingBlockSet
- StartTime : Game.ComponentGui.Message, Game.MessageWidget.Message
- stat : Game.TerrainRenderer
- State : Game.TerrainChunk
- StaticBlockIndex : Game.Block, Game.BlockAllocateData
- Status : ManageUserScreen.ComUserInfo
- SteedMovementSpeedFactor : Game.ClothingData
- Step : Game.DebugMenuItemAttribute
- StepsTaken : Game.TerrainContentsGenerator21.CavePoint, Game.TerrainContentsGenerator22.CavePoint, Game.TerrainContentsGenerator23.CavePoint, Game.TerrainContentsGenerator24.CavePoint
- Stop : Game.SubsystemMovingBlocks.MovingBlockSet, Game.SubsystemPistonBlockBehavior.QueuedAction
- StopFuelWhenNoRecipeIsActive : Game.ComponentFurnace
- StoppedFrame : Game.SubsystemPistonBlockBehavior.QueuedAction
- StopTrailParticleInFluid : Game.Projectile
- Stream : Game.TerrainSerializer23.SingleFileStorage
- StreamsByRegion : Game.TerrainSerializer23.RegionFileStorage
- Strength : Game.ExplosionParticleSystem.Particle
- StruckByLightning : Game.PlayerStats
- StuckMatrix : Game.Pickable
- StunTimeAdd : Game.Attackment
- StunTimeSet : Game.Attackment
- Sturdiness : Game.ClothingData
- SubsetAlphaTest : Game.TerrainGeometry
- SubsetAlphaTestByFace : Game.FurnitureGeometry
- SubsetIndexBufferEnds : Game.TerrainChunkGeometry.Buffer
- SubsetIndexBufferStarts : Game.TerrainChunkGeometry.Buffer
- SubsetOpaque : Game.TerrainGeometry
- SubsetOpaqueByFace : Game.FurnitureGeometry
- Subsets : Game.TerrainChunkSliceGeometry, Game.TerrainGeometry
- subsetSettedIndexCount : Game.TerrainRenderer.SubsetStat
- subsetSettedVertexCount : Game.TerrainRenderer.SubsetStat
- subsetTotalIndexCount : Game.TerrainRenderer.SubsetStat
- subsetTotalVertexCount : Game.TerrainRenderer.SubsetStat
- SubsetTransparent : Game.TerrainGeometry
- SubsetVertexBufferEnds : Game.TerrainChunkGeometry.Buffer
- SubsetVertexBufferStarts : Game.TerrainChunkGeometry.Buffer
- SubsystemElectricity : Game.BlockGeometryGenerator
- SubsystemExplosions : Game.Pickable
- SubsystemFurnitureBlockBehavior : Game.BlockGeometryGenerator
- SubsystemMetersBlockBehavior : Game.BlockGeometryGenerator
- SubsystemPalette : Game.BlockGeometryGenerator
- SubsystemParticles : Game.ParticleSystemBase
- SubsystemPickables : Game.Pickable
- SubsystemProjectiles : Game.Projectile
- SubsystemTerrain : Game.BlockGeometryGenerator, Game.BlockInjury, Game.DrawBlockEnvironmentData, Game.Pickable, Game.Projectile, Game.SubsystemPathfinding.World
- Subtexture : ModsManageContentScreen.ModItem
- succ : Game.LoginDialog
- Success : Game.DropboxExternalContentProvider.LoginProcessData, Game.LanguageControl, Game.SchubExternalContentProvider.LoginProcessData
- SummerInterval : Game.DeciduousLeavesBlock
- SummerIntervalInv : Game.DeciduousLeavesBlock
- SummerStart : Game.DeciduousLeavesBlock, Game.SubsystemSeasons
- SunlightHeightMask : Game.Terrain
- SunlightHeightShift : Game.Terrain
- Suppressed : Game.ComponentChaseBehavior
- SurfaceHeight : Game.FluidInfo
- SurvivalCraftBlockCount : Game.BlocksManager
- SurvivalCraftModEntity : ModsManager
- SwapUV : Game.EggBlock.EggType
- SwitchCameraMode : Game.PlayerInput
- SyncDispatcher : Game.GameManager
- syncObj : Game.ContentManager