这里列出了所有类成员,并附带类的详细说明:
- n -
- NagScreen() : Game.NagScreen
- NAllowed : Game.LanguageControl
- Name : Game.ChunkGenerationStep, Game.ClothingSlot, Game.CommunityContentEntry, Game.ComponentLevel.Factor, Game.ComponentName, Game.CreativeInventoryWidget.Category, Game.FurnitureDesign, Game.FurnitureSet, Game.HelpTopic, Game.ModInfo, Game.MotdManager.FilterMod, Game.OriginalCommunityContentEntry, Game.PlayerData, Game.Profiler.Metric, Game.StateMachine.State, Game.SubsystemAudio.SoundInfo, Game.SubsystemCreatureSpawn.CreatureType, Game.Widget, Game.WorldSettings, ManageContentScreen.ListItem, ManageUserScreen.ComUserInfo, ModsManageContentScreen.ModItem
- Names : Game.EnumUtils.NamesValues, Game.WorldPalette
- NameSuffix : Game.CraftingRecipeWidget, Game.SmeltingRecipeWidget
- NandGateBlock() : Game.NandGateBlock
- NandGateElectricElement() : Game.NandGateElectricElement
- NauseaEffect() : Game.ComponentSickness
- NearbyEditableCell : Game.ComponentBlockHighlight
- NearestPoint() : Game.Segment2, Game.Segment3
- NeighborCellFace : Game.ElectricConnection
- NeighborConnectorFace : Game.ElectricConnection, Game.ElectricConnectionPath
- NeighborConnectorType : Game.ElectricConnection
- NeighborElectricElement : Game.ElectricConnection
- NeighborFace : Game.ElectricConnectionPath
- NeighborOffsetX : Game.ElectricConnectionPath
- NeighborOffsetY : Game.ElectricConnectionPath
- NeighborOffsetZ : Game.ElectricConnectionPath
- Neighbors() : Game.IAStarWorld< T >, Game.SubsystemPathfinding.World
- NewFurnitureSet() : Game.FurnitureInventoryPanel, Game.SubsystemFurnitureBlockBehavior
- NewGeometryData : Game.TerrainChunk
- NewNode() : Game.AStar< T >
- NewScreen : Game.ScreensManager.AnimationData
- NewWidget : Game.ComponentGui.ModalPanelAnimationData
- NewWorldNames : Game.WorldsManager
- NewWorldScreen() : Game.NewWorldScreen
- NewYearCelebrationLastYear : Game.SettingsManager
- Next() : Game.TerrainContentsGenerator21.OldRandom.InternalRandom
- NextBytes() : Game.TerrainContentsGenerator21.OldRandom.InternalRandom
- NextDouble() : Game.TerrainContentsGenerator21.OldRandom.InternalRandom
- NextFrame() : Game.SubsystemTime
- NextLightTime : Game.SubsystemModelsRenderer.ModelData
- NightInterval : Game.SubsystemTimeOfDay
- NightStart : Game.SubsystemTimeOfDay
- No : Game.LanguageControl
- NoAutoJump : Game.Block
- NoChunk : Game.Projectile
- Node : Game.MotdManager.Line
- NodeDataSize : Game.TerrainSerializer23.SingleFileStorage
- NodeHeaderMagic : Game.TerrainSerializer23.SingleFileStorage
- NodeHeaderSize : Game.TerrainSerializer23.SingleFileStorage
- Nodes : Game.TreeViewNode, Game.TreeViewWidget
- NodeSize : Game.TerrainSerializer23.SingleFileStorage
- NoExplosionSound : Game.SubsystemExplosions.ExplosionData
- NoGravity : Game.PaintParticleSystem.Particle
- Noise() : Game.SimplexNoise
- None : Game.LanguageControl
- NonPersistentMod : Game.ModInfo
- NorGateBlock() : Game.NorGateBlock
- NorGateElectricElement() : Game.NorGateElectricElement
- Normal : Game.BlockMesh.InternalVertex
- Normal1() : Game.PathRenderer
- Normal2() : Game.PathRenderer
- NormalDic : Game.JsonModelReader
- NormalFloat() : Game.Random, Game.TerrainContentsGenerator21.OldRandom, Game.TerrainContentsGenerator21.Random
- Normalize() : Game.IntervalUtils
- NormalizedFilename() : Game.ZipArchive
- NormalizePath() : Game.DropboxExternalContentProvider, Game.SchubExternalContentProvider
- NormalMovement() : Game.ComponentLocomotion
- NormalSubtexture : Game.BitmapButtonWidget
- NoSmoothRise : Game.Block
- NotGateBlock() : Game.NotGateBlock
- NotGateElectricElement() : Game.NotGateElectricElement
- Nothing : Game.LanguageControl
- Noticed : Game.MotdWidget
- NotifyBlockBehaviors() : Game.TerrainUpdater
- Null : Game.EntityReference
- num : Game.ClothingBlock
- NutritionalValue : Game.EggBlock.EggType
- Nx : Game.InstancedModelsManager.InstancedVertex, Game.InstancedModelsManager.SourceModelVertex
- Ny : Game.InstancedModelsManager.InstancedVertex, Game.InstancedModelsManager.SourceModelVertex
- Nz : Game.InstancedModelsManager.InstancedVertex, Game.InstancedModelsManager.SourceModelVertex