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My Project v1
Project
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Public 成员函数 | |
| override void | Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap) |
Public 属性 | |
| string | m_name |
属性 | |
| string | Name [get] |
| override void Game.ComponentName.Load | ( | ValuesDictionary | valuesDictionary, |
| IdToEntityMap | idToEntityMap ) |
| string Game.ComponentName.m_name |
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get |