|
My Project v1
Project
|
Public 成员函数 | |
| ExplosionData () | |
Public 属性 | |
| int | X |
| int | Y |
| int | Z |
| float | Pressure |
| bool | IsIncendiary |
| bool | NoExplosionSound |
| ValuesDictionary | ValuesDictionaryForMods = new ValuesDictionary() |
| 模组如果需要添加或使用额外信息,可以在这个ValuesDictionary读写元素 | |
| Game.SubsystemExplosions.ExplosionData.ExplosionData | ( | ) |
| bool Game.SubsystemExplosions.ExplosionData.IsIncendiary |
| bool Game.SubsystemExplosions.ExplosionData.NoExplosionSound |
| float Game.SubsystemExplosions.ExplosionData.Pressure |
| ValuesDictionary Game.SubsystemExplosions.ExplosionData.ValuesDictionaryForMods = new ValuesDictionary() |
模组如果需要添加或使用额外信息,可以在这个ValuesDictionary读写元素
| int Game.SubsystemExplosions.ExplosionData.X |
| int Game.SubsystemExplosions.ExplosionData.Y |
| int Game.SubsystemExplosions.ExplosionData.Z |