这里是所有变量, 及指向其所属类的链接:
- d -
- Damage : Game.SubsystemGrassTrapBlockBehavior.TrapValue
- DamageToPickable : Game.Projectile
- Damping : Game.Projectile
- DampingInFluid : Game.Projectile
- Data : Game.EditMemoryBankDialogAPI, Game.MemoryBankData, Game.SpawnEntityData, Game.TruthTableData
- DatabaseNode : Game.DatabaseManager
- DataMask : Game.Terrain
- DataShift : Game.Terrain
- Day : Game.PlayerStats.DeathRecord
- DeathRecordsString : Game.PlayerStats
- DebugDrawElectrics : Game.SubsystemElectricity
- DebugUiScale : Game.ScreensManager
- DeepestDive : Game.PlayerStats
- DefaultCategory : Game.Block
- DefaultColors : Game.WorldPalette
- DefaultCreativeData : Game.Block
- DefaultDescription : Game.Block
- DefaultDisplayName : Game.Block
- DefaultDropContent : Game.Block
- DefaultDropCount : Game.Block
- DefaultEmittedLightAmount : Game.Block
- DefaultExperienceCount : Game.Block
- DefaultExplosionIncendiary : Game.Block
- DefaultExplosionPressure : Game.Block
- DefaultFixedTimeStep : Game.SubsystemTime
- DefaultFixedUpdateStep : Game.SubsystemTime
- DefaultHeat : Game.Block
- DefaultIconBlockOffset : Game.Block
- DefaultIconViewOffset : Game.Block
- DefaultIconViewScale : Game.Block
- DefaultIsInteractive : Game.Block
- DefaultIsNonAttachable : Game.Block
- DefaultMeleeHitProbability : Game.Block
- DefaultMeleePower : Game.Block
- DefaultNutritionalValue : Game.Block
- DefaultProjectilePower : Game.Block
- DefaultRotPeriod : Game.Block
- DefaultShadowStrength : Game.Block
- DefaultSicknessProbability : Game.Block
- DefaultSoundMaterialName : Game.Block
- DefaultTexture : Game.TerrainGeometry
- DefaultTextureSlot : Game.Block
- Delete : Game.LanguageControl
- Density : Game.Block
- DensityModifier : Game.ClothingData
- Dependencies : Game.ModInfo
- Description : Game.BestiaryCreatureInfo, Game.ClothingData, Game.ComponentLevel.Factor, Game.CraftingRecipe, Game.ModInfo, Game.ModListManager.AggregationPackageInfo
- DespawnRadius : Game.SubsystemSpawn
- DestructionDebrisScale : Game.Block
- Device : Game.PlayerScreen.InputDeviceWidget
- Dictionary : Game.SubsystemPathfinding.Storage
- DictionaryForOtherMods : Game.Attackment, Game.ClothingData, Game.WorldItem
- Die : ManageUserScreen.ComUserInfo
- Dig : Game.PlayerInput
- DigMethod : Game.Block
- DigResilience : Game.Block
- Direction : Game.DialogsManager.AnimationData, Game.TerrainContentsGenerator21.CavePoint, Game.TerrainContentsGenerator22.CavePoint, Game.TerrainContentsGenerator23.CavePoint, Game.TerrainContentsGenerator24.CavePoint
- direction : Game.SubsystemAudio.SoundInfo
- DirectionToLight1 : Game.LightingManager
- DirectionToLight2 : Game.LightingManager
- DirectoryName : Game.WorldInfo
- Disable : Game.LanguageControl
- DisabledMods : ModsManager
- DisableDrawingModels : Game.SubsystemModelsRenderer
- DisableTextureAnimation : Game.SubsystemAnimatedTextures
- DisintegratesOnHit : Game.Block
- Dismount : Game.ClothingData
- DisplayIndex : Game.ClothingData
- DisplayName : Game.ActiveExternalContentInfo, Game.BestiaryCreatureInfo, Game.ClothingData, Game.EggBlock.EggType, Game.UserInfo, ManageContentScreen.ListItem
- DisplayOrder : Game.Block
- Distance : Game.BodyRaycastResult, Game.MovingBlocksRaycastResult, Game.SubsystemSignBlockBehavior.TextData, Game.TerrainRaycastResult
- DistanceClimbed : Game.PlayerStats
- DistanceFallen : Game.PlayerStats
- DistanceFlown : Game.PlayerStats
- DistanceRidden : Game.PlayerStats
- DistanceSwam : Game.PlayerStats
- DistanceTravelled : Game.PlayerStats
- DistanceWalked : Game.PlayerStats
- Dlls : ModsManager
- DocPath : ModsManager
- DowngradedState : Game.TerrainChunk
- Drag : Game.SubsystemMovingBlocks.MovingBlockSet
- DragMode : Game.InventoryDragData
- DrawBlockMode : Game.DrawBlockEnvironmentData
- DrawBodiesBounds : Game.ComponentBody
- DrawChunksMap : Game.TerrainRenderer
- DrawClothedTexture : Game.ComponentClothing
- DrawCloudsWireframe : Game.SubsystemSky
- DrawDebugFurniture : Game.FurnitureDesignWidget
- DrawGalaxyEnabled : Game.SubsystemSky
- DrawImageExtrusionEnabled : Game.BlocksManager
- DrawPathfinding : Game.ComponentPathfinding
- DrawPilotDestination : Game.ComponentPilot
- Draws : Game.TerrainGeometry
- DrawSkyEnabled : Game.SubsystemSky
- DrawWidgetBounds : Game.Widget
- Drop : Game.PlayerInput
- Durability : Game.Block
- Duration : Game.ComponentGui.Message, Game.FireworksTrailParticleSystem.Particle, Game.GunSmokeParticleSystem.Particle, Game.MagmaSplashParticleSystem.Particle, Game.MessageWidget.Message, Game.OnFireParticleSystem.Particle, Game.RainSplashParticleSystem.Particle, Game.ShapeshiftParticleSystem.Particle, Game.SmokeTrailParticleSystem.Particle, Game.TouchInput, Game.WaterSplashParticleSystem.Particle, Game.WhalePlumeParticleSystem.Particle
- DurationFrames : Game.TouchInput
- DynamicBlockNameToIndex : Game.SubsystemBlocksManager