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Game.SubsystemBlocksManager
类 Game.SubsystemBlocksManager 继承关系图:
Game.SubsystemBlocksManager 的协作图:

Public 成员函数

override void Initialize (Project project, ValuesDictionary valuesDictionary)
 
virtual void CallAllocate ()
 
override void Save (ValuesDictionary valuesDictionary)
 

Public 属性

Dictionary< string, int > DynamicBlockNameToIndex = new Dictionary<string, int>()
 
ValuesDictionary m_savedValuesDictionary
 

成员函数说明

◆ CallAllocate()

virtual void Game.SubsystemBlocksManager.CallAllocate ( )
virtual

◆ Initialize()

override void Game.SubsystemBlocksManager.Initialize ( Project project,
ValuesDictionary valuesDictionary )
函数调用图:

◆ Save()

override void Game.SubsystemBlocksManager.Save ( ValuesDictionary valuesDictionary)

类成员变量说明

◆ DynamicBlockNameToIndex

Dictionary<string, int> Game.SubsystemBlocksManager.DynamicBlockNameToIndex = new Dictionary<string, int>()

◆ m_savedValuesDictionary

ValuesDictionary Game.SubsystemBlocksManager.m_savedValuesDictionary

该类的文档由以下文件生成: