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My Project v1
Project
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静态 Public 成员函数 | |
| static void | Initialize () |
| static void | LoadDataBaseFromXml (XElement node) |
| static ValuesDictionary | FindEntityValuesDictionary (string entityTemplateName, bool throwIfNotFound) |
| static ValuesDictionary | FindValuesDictionaryForComponent (ValuesDictionary entityVd, Type componentType) |
| static Entity | CreateEntity (Project project, SpawnEntityData spawnEntityData, bool throwIfNotFound) |
| static Entity | CreateEntity (Project project, string entityTemplateName, bool throwIfNotFound) |
| static Entity | CreateEntity (Project project, string entityTemplateName, ValuesDictionary overrides, bool throwIfNotFound) |
静态 Public 属性 | |
| static GameDatabase | m_gameDatabase |
| static Dictionary< string, ValuesDictionary > | m_valueDictionaries = [] |
| static XElement | DatabaseNode = null |
属性 | |
| static GameDatabase | GameDatabase [get] |
| static ICollection< ValuesDictionary > | EntitiesValuesDictionaries [get] |
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