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My Project v1
Project
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Public 成员函数 | |
| byte | Read (int address) |
| void | Write (int address, byte data) |
| IEditableItemData | Copy () |
| void | LoadString (string data) |
| string | SaveString () |
| string | SaveString (bool saveLastOutput) |
Public 成员函数 继承自 Game.IEditableItemData | |
Public 属性 | |
| DynamicArray< byte > | Data = [] |
静态 Public 属性 | |
| static List< char > | m_hexChars |
属性 | |
| byte | LastOutput [get, set] |
| IEditableItemData Game.MemoryBankData.Copy | ( | ) |
| void Game.MemoryBankData.LoadString | ( | string | data | ) |
| byte Game.MemoryBankData.Read | ( | int | address | ) |

| string Game.MemoryBankData.SaveString | ( | ) |
| string Game.MemoryBankData.SaveString | ( | bool | saveLastOutput | ) |
| void Game.MemoryBankData.Write | ( | int | address, |
| byte | data ) |

| DynamicArray<byte> Game.MemoryBankData.Data = [] |
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static |
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getset |