My Project v1
Project
载入中...
搜索中...
未找到
Game.ComponentSimpleModel
类 Game.ComponentSimpleModel 继承关系图:
Game.ComponentSimpleModel 的协作图:

Public 成员函数

override void Animate ()
 
override void Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
 
- Public 成员函数 继承自 Game.ComponentModel
virtual ? Matrix GetBoneTransform (int boneIndex)
 
virtual void SetBoneTransform (int boneIndex, Matrix? transformation)
 
virtual void CalculateAbsoluteBonesTransforms (Camera camera)
 
virtual void CalculateIsVisible (Camera camera)
 
virtual void DrawExtras (Camera camera)
 
override void Load (ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
 
virtual void SetModel (Model model)
 
virtual void ProcessBoneHierarchy (ModelBone modelBone, Matrix currentTransform, Matrix[] transforms)
 

Public 属性

SubsystemGameInfo m_subsystemGameInfo
 
ComponentSpawn m_componentSpawn
 
- Public 属性 继承自 Game.ComponentModel
SubsystemSky m_subsystemSky
 
bool IsSet
 
bool Animated = false
 
ComponentFrame m_componentFrame
 
Model m_model
 
Matrix?[] m_boneTransforms
 
float m_boundingSphereRadius
 

额外继承的成员函数

- 属性 继承自 Game.ComponentModel
Vector3 ModelOffset [get, set]
 模型偏移
 
float Transparent [get, set]
 模型透明度
 
float ModelScale [get, set]
 模型大小缩放
 
string TextureRoute [get, set]
 纹理路径
 
string ModelRoute [get, set]
 模型路径
 
float? Opacity [get, set]
 
Vector3DiffuseColor [get, set]
 
Vector4? EmissionColor [get, set]
 
Model Model [get, set]
 
Texture2D TextureOverride [get, set]
 
virtual Func< bool > OnAnimate [get, set]
 
bool CastsShadow [get, set]
 
int PrepareOrder [get, set]
 
virtual ModelRenderingMode RenderingMode [get, set]
 
int[] MeshDrawOrders [get, set]
 
bool IsVisibleForCamera [get, set]
 
Matrix[] AbsoluteBoneTransformsForCamera [get, set]
 

成员函数说明

◆ Animate()

override void Game.ComponentSimpleModel.Animate ( )
virtual

重载 Game.ComponentModel .

函数调用图:

◆ Load()

override void Game.ComponentSimpleModel.Load ( ValuesDictionary valuesDictionary,
IdToEntityMap idToEntityMap )
函数调用图:

类成员变量说明

◆ m_componentSpawn

ComponentSpawn Game.ComponentSimpleModel.m_componentSpawn

◆ m_subsystemGameInfo

SubsystemGameInfo Game.ComponentSimpleModel.m_subsystemGameInfo

该类的文档由以下文件生成: