My Project v1
Project
载入中...
搜索中...
未找到
Game.ComponentSimpleModel 成员列表

成员的完整列表,这些成员属于 Game.ComponentSimpleModel,包括所有继承而来的类成员

AbsoluteBoneTransformsForCameraGame.ComponentModel
Animate()Game.ComponentSimpleModelvirtual
AnimatedGame.ComponentModel
CalculateAbsoluteBonesTransforms(Camera camera)Game.ComponentModelvirtual
CalculateIsVisible(Camera camera)Game.ComponentModelvirtual
CastsShadowGame.ComponentModel
DiffuseColorGame.ComponentModel
DrawExtras(Camera camera)Game.ComponentModelvirtual
EmissionColorGame.ComponentModel
GetBoneTransform(int boneIndex)Game.ComponentModelvirtual
IsSetGame.ComponentModel
IsVisibleForCameraGame.ComponentModel
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentSimpleModel
m_boneTransformsGame.ComponentModel
m_boundingSphereRadiusGame.ComponentModel
m_componentFrameGame.ComponentModel
m_componentSpawnGame.ComponentSimpleModel
m_modelGame.ComponentModel
m_subsystemGameInfoGame.ComponentSimpleModel
m_subsystemSkyGame.ComponentModel
MeshDrawOrdersGame.ComponentModel
ModelGame.ComponentModel
ModelOffsetGame.ComponentModel
ModelRouteGame.ComponentModel
ModelScaleGame.ComponentModel
OnAnimateGame.ComponentModel
OpacityGame.ComponentModel
PrepareOrderGame.ComponentModel
ProcessBoneHierarchy(ModelBone modelBone, Matrix currentTransform, Matrix[] transforms)Game.ComponentModelvirtual
RenderingModeGame.ComponentModel
SetBoneTransform(int boneIndex, Matrix? transformation)Game.ComponentModelvirtual
SetModel(Model model)Game.ComponentModelvirtual
TextureOverrideGame.ComponentModel
TextureRouteGame.ComponentModel
TransparentGame.ComponentModel