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Game.ITerrainContentsGenerator
类 Game.ITerrainContentsGenerator 继承关系图:

Public 成员函数

Vector3 FindCoarseSpawnPosition ()
 
float CalculateOceanShoreDistance (float x, float z)
 
float CalculateHeight (float x, float z)
 
int CalculateTemperature (float x, float z)
 
int CalculateHumidity (float x, float z)
 
float CalculateMountainRangeFactor (float x, float z)
 
void GenerateChunkContentsPass1 (TerrainChunk chunk)
 
void GenerateChunkContentsPass2 (TerrainChunk chunk)
 
void GenerateChunkContentsPass3 (TerrainChunk chunk)
 
void GenerateChunkContentsPass4 (TerrainChunk chunk)
 

属性

int OceanLevel [get]
 

成员函数说明

◆ CalculateHeight()

float Game.ITerrainContentsGenerator.CalculateHeight ( float x,
float z )

◆ CalculateHumidity()

int Game.ITerrainContentsGenerator.CalculateHumidity ( float x,
float z )

◆ CalculateMountainRangeFactor()

float Game.ITerrainContentsGenerator.CalculateMountainRangeFactor ( float x,
float z )

◆ CalculateOceanShoreDistance()

float Game.ITerrainContentsGenerator.CalculateOceanShoreDistance ( float x,
float z )

◆ CalculateTemperature()

int Game.ITerrainContentsGenerator.CalculateTemperature ( float x,
float z )

◆ FindCoarseSpawnPosition()

Vector3 Game.ITerrainContentsGenerator.FindCoarseSpawnPosition ( )

◆ GenerateChunkContentsPass1()

void Game.ITerrainContentsGenerator.GenerateChunkContentsPass1 ( TerrainChunk chunk)

◆ GenerateChunkContentsPass2()

void Game.ITerrainContentsGenerator.GenerateChunkContentsPass2 ( TerrainChunk chunk)

◆ GenerateChunkContentsPass3()

void Game.ITerrainContentsGenerator.GenerateChunkContentsPass3 ( TerrainChunk chunk)

◆ GenerateChunkContentsPass4()

void Game.ITerrainContentsGenerator.GenerateChunkContentsPass4 ( TerrainChunk chunk)

属性说明

◆ OceanLevel


该接口的文档由以下文件生成: