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| | OrGateElectricElement (SubsystemElectricity subsystemElectricity, CellFace cellFace) |
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| override float | GetOutputVoltage (int face) |
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| override bool | Simulate () |
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| | RotateableElectricElement (SubsystemElectricity subsystemElectricity, CellFace cellFace) |
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| override bool | OnInteract (TerrainRaycastResult raycastResult, ComponentMiner componentMiner) |
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| | MountedElectricElement (SubsystemElectricity subsystemElectricity, CellFace cellFace) |
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| override void | OnNeighborBlockChanged (CellFace cellFace, int neighborX, int neighborY, int neighborZ) |
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| | ElectricElement (SubsystemElectricity subsystemElectricity, IEnumerable< CellFace > cellFaces) |
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| | ElectricElement (SubsystemElectricity subsystemElectricity, CellFace cellFace) |
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| virtual void | OnAdded () |
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| virtual void | OnRemoved () |
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| virtual void | OnCollide (CellFace cellFace, float velocity, ComponentBody componentBody) |
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| virtual void | OnHitByProjectile (CellFace cellFace, WorldItem worldItem) |
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| virtual void | OnConnectionsChanged () |
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| int | CalculateHighInputsCount () |
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