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My Project v1
Project
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Public 成员函数 | |
| ComponentBlockEntity | GetBlockEntity (int x, int y, int z) |
| ComponentBlockEntity | GetBlockEntity (MovingBlock movingBlock) |
| override void | OnEntityAdded (Entity entity) |
| override void | OnEntityRemoved (Entity entity) |
Public 属性 | |
| Dictionary< Point3, ComponentBlockEntity > | m_blockEntities = [] |
| Dictionary< MovingBlock, ComponentBlockEntity > | m_movingBlockEntities = [] |
| ComponentBlockEntity Game.SubsystemBlockEntities.GetBlockEntity | ( | int | x, |
| int | y, | ||
| int | z ) |

| ComponentBlockEntity Game.SubsystemBlockEntities.GetBlockEntity | ( | MovingBlock | movingBlock | ) |
| override void Game.SubsystemBlockEntities.OnEntityAdded | ( | Entity | entity | ) |

| override void Game.SubsystemBlockEntities.OnEntityRemoved | ( | Entity | entity | ) |
| Dictionary<Point3, ComponentBlockEntity> Game.SubsystemBlockEntities.m_blockEntities = [] |
| Dictionary<MovingBlock,ComponentBlockEntity> Game.SubsystemBlockEntities.m_movingBlockEntities = [] |