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Game.TextBoxWidget 成员列表

成员的完整列表,这些成员属于 Game.TextBoxWidget,包括所有继承而来的类成员

ActualSizeGame.Widget
Arrange(Vector2 position, Vector2 parentActualSize)Game.Widget
ArrangeOverride()Game.Widgetvirtual
AutoSizeGame.TextBoxWidget
BackSpace(char? character=null, int count=1, bool moveCaret=true)Game.TextBoxWidget
CandidateListOffsetGame.TextBoxWidget
CandidateSelectionColorGame.TextBoxWidget
CandidatesListGame.TextBoxWidgetstatic
CandidatesPageSizeGame.TextBoxWidgetstatic
CandidatesSelectionGame.TextBoxWidgetstatic
CandidatesSpacingGame.TextBoxWidget
CandidateTextColorGame.TextBoxWidget
CandidateWindowColorGame.TextBoxWidget
CandidateWindowLengthGame.TextBoxWidget
CaretGame.TextBoxWidget
CaretPositionGame.TextBoxWidget
ChangeParent(ContainerWidget parentWidget)Game.Widgetvirtual
CharacterKindsMapGame.TextBoxWidgetstatic
ClampToBoundsGame.Widget
CloseInputMethod()Game.TextBoxWidgetstatic
ColorGame.TextBoxWidget
ColorTransformGame.Widget
CompositionTextGame.TextBoxWidget
CompositionTextCaretGame.TextBoxWidget
Delete(char? character=null, int count=1)Game.TextBoxWidget
DeleteSelection(bool invokeTextChanged=true)Game.TextBoxWidget
DescriptionGame.TextBoxWidget
DesiredSizeGame.Widget
Dispose()Game.Widgetvirtual
DragStartedInsideTextBoxGame.TextBoxWidget
DragStartTimeGame.TextBoxWidget
Draw(DrawContext dc)Game.TextBoxWidgetvirtual
DrawWidgetBoundsGame.Widgetstatic
DrawWidgetsHierarchy(Widget rootWidget)Game.Widgetstatic
EnterGame.TextBoxWidget
EnterCharacter(char value, int position=-1, bool moveCaret=true)Game.TextBoxWidget
EnterText(string value)Game.TextBoxWidget
EnterText(string value, int index)Game.TextBoxWidget
EscapeGame.TextBoxWidget
FindTypeFromXmlName(string name, string namespaceName)Game.Widgetstatic
FocusedTextBoxGame.TextBoxWidgetstatic
FocusLostGame.TextBoxWidget
FocusStartTimeGame.TextBoxWidget
FontGame.TextBoxWidget
FontScaleGame.TextBoxWidget
FontSpacingGame.TextBoxWidget
FullTextGame.TextBoxWidget
FullTextCaretPositionGame.TextBoxWidget
GlobalBoundsGame.Widget
GlobalColorTransformGame.Widget
GlobalScaleGame.Widget
GlobalTransformGame.Widget
HasFocusGame.TextBoxWidget
HitTest(Vector2 point)Game.Widgetvirtual
HitTestGlobal(Vector2 point, Func< Widget, bool > predicate=null)Game.Widget
HitTestGlobal(Widget widget, Vector2 point, Func< Widget, bool > predicate)Game.Widgetstatic
HorizontalAlignmentGame.Widget
IndentAsSpaceGame.TextBoxWidget
IndentWidthGame.TextBoxWidget
InputGame.Widget
InputMethodEnabledGame.TextBoxWidgetstatic
InvertedGlobalTransformGame.Widget
IsChildWidgetOf(ContainerWidget containerWidget)Game.Widget
IsDrawEnabledGame.Widget
IsDrawRequiredGame.Widget
IsEnabledGame.Widget
IsEnabledGlobalGame.Widget
IsHitTestVisibleGame.Widget
IsNodeIncludedOnCurrentPlatform(XElement node)Game.Widgetstatic
IsOverdrawRequiredGame.Widget
IsUpdateEnabledGame.Widget
IsVisibleGame.Widget
IsVisibleGlobalGame.Widget
JustOpenedGame.TextBoxWidget
LastDragPositionGame.TextBoxWidget
LayersLimitGame.Widgetstatic
LayoutTransformGame.Widget
LayoutWidgetsHierarchy(Widget rootWidget, Vector2 availableSize)Game.Widgetstatic
LoadChildren(object eventsTarget, XElement node)Game.Widget
LoadContents(object eventsTarget, XElement node)Game.Widget
LoadProperties(object eventsTarget, XElement node)Game.Widget
LoadWidget(object eventsTarget, XElement node, ContainerWidget parentWidget)Game.Widgetstatic
m_actualSizeGame.Widget
m_caretPositionGame.TextBoxWidget
m_colorTransformGame.Widget
m_desiredSizeGame.Widget
m_drawContextsCacheGame.Widgetstatic
m_focusStartTimeGame.TextBoxWidget
m_globalBoundsGame.Widget
m_globalColorTransformGame.Widget
m_globalScaleGame.Widget
m_globalTransformGame.Widget
m_hasFocusGame.TextBoxWidget
m_invertedGlobalTransformGame.Widget
m_isEnabledGame.Widget
m_isLayoutTransformIdentityGame.Widget
m_isRenderTransformIdentityGame.Widget
m_isVisibleGame.Widget
m_layoutTransformGame.Widget
m_maximumLengthGame.TextBoxWidget
m_parentDesiredSizeGame.Widget
m_parentOffsetGame.Widget
m_renderTransformGame.Widget
m_scrollGame.TextBoxWidget
m_sizeGame.TextBoxWidget
m_sizeValueGame.TextBoxWidget
m_textGame.TextBoxWidget
m_widgetsHierarchyInputGame.Widget
MarginGame.Widget
MaximumLengthGame.TextBoxWidget
Measure(Vector2 parentAvailableSize)Game.Widget
MeasureOverride(Vector2 parentAvailableSize)Game.TextBoxWidgetvirtual
MeasureOverride1Game.Widget
MoveNextFlagGame.TextBoxWidget
NameGame.Widget
OnFocusGame.TextBoxWidget
OutlineColorGame.TextBoxWidget
Overdraw(DrawContext dc)Game.TextBoxWidgetvirtual
OverwriteModeGame.TextBoxWidget
ParentDesiredSizeGame.Widget
ParentWidgetGame.Widget
PasswordModeGame.TextBoxWidget
RenderTransformGame.Widget
RootWidgetGame.Widget
ScreenToWidget(Vector2 p)Game.Widget
ScrollGame.TextBoxWidget
ScrollStartedGame.TextBoxWidget
SelectionLengthGame.TextBoxWidget
SelectionStartedGame.TextBoxWidget
SelectionStringGame.TextBoxWidget
SetCursorPosition(TextBoxWidget widget)Game.TextBoxWidgetprivatestatic
ShowCandidatesWindowGame.TextBoxWidgetstatic
ShowInputMethod()Game.TextBoxWidgetstatic
SizeGame.TextBoxWidget
SplitStringAt(string str, int splitPosition)Game.TextBoxWidgetstatic
StyleGame.Widget
SwitchTextBoxWhenTabbedGame.TextBoxWidget
TagGame.Widget
TestOverlap(Widget w1, Widget w2)Game.Widgetstatic
TextGame.TextBoxWidget
TextBoxWidget()Game.TextBoxWidgetprivatestatic
TextCaretPositionGame.TextBoxWidget
TextChangedGame.TextBoxWidget
TextureLinearFilterGame.TextBoxWidget
TitleGame.TextBoxWidget
TransformBoundsToGlobal(Vector2 size)Game.Widget
TransformBoundsToParent(Vector2 size)Game.Widget
Update()Game.TextBoxWidgetvirtual
Update1Game.Widget
UpdateCeases()Game.TextBoxWidgetvirtual
UpdateWidgetsHierarchy(Widget rootWidget)Game.Widgetstatic
UpdateWidgetsHierarchy(Widget widget, ref bool isMouseCursorVisible)Game.Widgetstatic
VerticalAlignmentGame.Widget
Widget()Game.Widget
WidgetsHierarchyInputGame.Widget
WidgetToScreen(Vector2 p)Game.Widget