| ActualSize | Game.Widget | |
| Arrange(Vector2 position, Vector2 parentActualSize) | Game.Widget | |
| ArrangeOverride() | Game.Widget | virtual |
| AutoSize | Game.TextBoxWidget | |
| BackSpace(char? character=null, int count=1, bool moveCaret=true) | Game.TextBoxWidget | |
| CandidateListOffset | Game.TextBoxWidget | |
| CandidateSelectionColor | Game.TextBoxWidget | |
| CandidatesList | Game.TextBoxWidget | static |
| CandidatesPageSize | Game.TextBoxWidget | static |
| CandidatesSelection | Game.TextBoxWidget | static |
| CandidatesSpacing | Game.TextBoxWidget | |
| CandidateTextColor | Game.TextBoxWidget | |
| CandidateWindowColor | Game.TextBoxWidget | |
| CandidateWindowLength | Game.TextBoxWidget | |
| Caret | Game.TextBoxWidget | |
| CaretPosition | Game.TextBoxWidget | |
| ChangeParent(ContainerWidget parentWidget) | Game.Widget | virtual |
| CharacterKindsMap | Game.TextBoxWidget | static |
| ClampToBounds | Game.Widget | |
| CloseInputMethod() | Game.TextBoxWidget | static |
| Color | Game.TextBoxWidget | |
| ColorTransform | Game.Widget | |
| CompositionText | Game.TextBoxWidget | |
| CompositionTextCaret | Game.TextBoxWidget | |
| Delete(char? character=null, int count=1) | Game.TextBoxWidget | |
| DeleteSelection(bool invokeTextChanged=true) | Game.TextBoxWidget | |
| Description | Game.TextBoxWidget | |
| DesiredSize | Game.Widget | |
| Dispose() | Game.Widget | virtual |
| DragStartedInsideTextBox | Game.TextBoxWidget | |
| DragStartTime | Game.TextBoxWidget | |
| Draw(DrawContext dc) | Game.TextBoxWidget | virtual |
| DrawWidgetBounds | Game.Widget | static |
| DrawWidgetsHierarchy(Widget rootWidget) | Game.Widget | static |
| Enter | Game.TextBoxWidget | |
| EnterCharacter(char value, int position=-1, bool moveCaret=true) | Game.TextBoxWidget | |
| EnterText(string value) | Game.TextBoxWidget | |
| EnterText(string value, int index) | Game.TextBoxWidget | |
| Escape | Game.TextBoxWidget | |
| FindTypeFromXmlName(string name, string namespaceName) | Game.Widget | static |
| FocusedTextBox | Game.TextBoxWidget | static |
| FocusLost | Game.TextBoxWidget | |
| FocusStartTime | Game.TextBoxWidget | |
| Font | Game.TextBoxWidget | |
| FontScale | Game.TextBoxWidget | |
| FontSpacing | Game.TextBoxWidget | |
| FullText | Game.TextBoxWidget | |
| FullTextCaretPosition | Game.TextBoxWidget | |
| GlobalBounds | Game.Widget | |
| GlobalColorTransform | Game.Widget | |
| GlobalScale | Game.Widget | |
| GlobalTransform | Game.Widget | |
| HasFocus | Game.TextBoxWidget | |
| HitTest(Vector2 point) | Game.Widget | virtual |
| HitTestGlobal(Vector2 point, Func< Widget, bool > predicate=null) | Game.Widget | |
| HitTestGlobal(Widget widget, Vector2 point, Func< Widget, bool > predicate) | Game.Widget | static |
| HorizontalAlignment | Game.Widget | |
| IndentAsSpace | Game.TextBoxWidget | |
| IndentWidth | Game.TextBoxWidget | |
| Input | Game.Widget | |
| InputMethodEnabled | Game.TextBoxWidget | static |
| InvertedGlobalTransform | Game.Widget | |
| IsChildWidgetOf(ContainerWidget containerWidget) | Game.Widget | |
| IsDrawEnabled | Game.Widget | |
| IsDrawRequired | Game.Widget | |
| IsEnabled | Game.Widget | |
| IsEnabledGlobal | Game.Widget | |
| IsHitTestVisible | Game.Widget | |
| IsNodeIncludedOnCurrentPlatform(XElement node) | Game.Widget | static |
| IsOverdrawRequired | Game.Widget | |
| IsUpdateEnabled | Game.Widget | |
| IsVisible | Game.Widget | |
| IsVisibleGlobal | Game.Widget | |
| JustOpened | Game.TextBoxWidget | |
| LastDragPosition | Game.TextBoxWidget | |
| LayersLimit | Game.Widget | static |
| LayoutTransform | Game.Widget | |
| LayoutWidgetsHierarchy(Widget rootWidget, Vector2 availableSize) | Game.Widget | static |
| LoadChildren(object eventsTarget, XElement node) | Game.Widget | |
| LoadContents(object eventsTarget, XElement node) | Game.Widget | |
| LoadProperties(object eventsTarget, XElement node) | Game.Widget | |
| LoadWidget(object eventsTarget, XElement node, ContainerWidget parentWidget) | Game.Widget | static |
| m_actualSize | Game.Widget | |
| m_caretPosition | Game.TextBoxWidget | |
| m_colorTransform | Game.Widget | |
| m_desiredSize | Game.Widget | |
| m_drawContextsCache | Game.Widget | static |
| m_focusStartTime | Game.TextBoxWidget | |
| m_globalBounds | Game.Widget | |
| m_globalColorTransform | Game.Widget | |
| m_globalScale | Game.Widget | |
| m_globalTransform | Game.Widget | |
| m_hasFocus | Game.TextBoxWidget | |
| m_invertedGlobalTransform | Game.Widget | |
| m_isEnabled | Game.Widget | |
| m_isLayoutTransformIdentity | Game.Widget | |
| m_isRenderTransformIdentity | Game.Widget | |
| m_isVisible | Game.Widget | |
| m_layoutTransform | Game.Widget | |
| m_maximumLength | Game.TextBoxWidget | |
| m_parentDesiredSize | Game.Widget | |
| m_parentOffset | Game.Widget | |
| m_renderTransform | Game.Widget | |
| m_scroll | Game.TextBoxWidget | |
| m_size | Game.TextBoxWidget | |
| m_sizeValue | Game.TextBoxWidget | |
| m_text | Game.TextBoxWidget | |
| m_widgetsHierarchyInput | Game.Widget | |
| Margin | Game.Widget | |
| MaximumLength | Game.TextBoxWidget | |
| Measure(Vector2 parentAvailableSize) | Game.Widget | |
| MeasureOverride(Vector2 parentAvailableSize) | Game.TextBoxWidget | virtual |
| MeasureOverride1 | Game.Widget | |
| MoveNextFlag | Game.TextBoxWidget | |
| Name | Game.Widget | |
| OnFocus | Game.TextBoxWidget | |
| OutlineColor | Game.TextBoxWidget | |
| Overdraw(DrawContext dc) | Game.TextBoxWidget | virtual |
| OverwriteMode | Game.TextBoxWidget | |
| ParentDesiredSize | Game.Widget | |
| ParentWidget | Game.Widget | |
| PasswordMode | Game.TextBoxWidget | |
| RenderTransform | Game.Widget | |
| RootWidget | Game.Widget | |
| ScreenToWidget(Vector2 p) | Game.Widget | |
| Scroll | Game.TextBoxWidget | |
| ScrollStarted | Game.TextBoxWidget | |
| SelectionLength | Game.TextBoxWidget | |
| SelectionStarted | Game.TextBoxWidget | |
| SelectionString | Game.TextBoxWidget | |
| SetCursorPosition(TextBoxWidget widget) | Game.TextBoxWidget | privatestatic |
| ShowCandidatesWindow | Game.TextBoxWidget | static |
| ShowInputMethod() | Game.TextBoxWidget | static |
| Size | Game.TextBoxWidget | |
| SplitStringAt(string str, int splitPosition) | Game.TextBoxWidget | static |
| Style | Game.Widget | |
| SwitchTextBoxWhenTabbed | Game.TextBoxWidget | |
| Tag | Game.Widget | |
| TestOverlap(Widget w1, Widget w2) | Game.Widget | static |
| Text | Game.TextBoxWidget | |
| TextBoxWidget() | Game.TextBoxWidget | privatestatic |
| TextCaretPosition | Game.TextBoxWidget | |
| TextChanged | Game.TextBoxWidget | |
| TextureLinearFilter | Game.TextBoxWidget | |
| Title | Game.TextBoxWidget | |
| TransformBoundsToGlobal(Vector2 size) | Game.Widget | |
| TransformBoundsToParent(Vector2 size) | Game.Widget | |
| Update() | Game.TextBoxWidget | virtual |
| Update1 | Game.Widget | |
| UpdateCeases() | Game.TextBoxWidget | virtual |
| UpdateWidgetsHierarchy(Widget rootWidget) | Game.Widget | static |
| UpdateWidgetsHierarchy(Widget widget, ref bool isMouseCursorVisible) | Game.Widget | static |
| VerticalAlignment | Game.Widget | |
| Widget() | Game.Widget | |
| WidgetsHierarchyInput | Game.Widget | |
| WidgetToScreen(Vector2 p) | Game.Widget | |