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My Project v1
Project
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成员的完整列表,这些成员属于 Game.ComponentSpawn,包括所有继承而来的类成员
| AutoDespawn | Game.ComponentSpawn | |
| ComponentCreature | Game.ComponentSpawn | |
| ComponentFrame | Game.ComponentSpawn | |
| Despawn() | Game.ComponentSpawn | virtual |
| DespawnDuration | Game.ComponentSpawn | |
| Despawned | Game.ComponentSpawn | |
| DespawnTime | Game.ComponentSpawn | |
| FloatUpdateOrder | Game.IUpdateable | |
| IsDespawning | Game.ComponentSpawn | |
| Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap) | Game.ComponentSpawn | |
| m_subsystemGameInfo | Game.ComponentSpawn | |
| Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap) | Game.ComponentSpawn | |
| SpawnDuration | Game.ComponentSpawn | |
| SpawnTime | Game.ComponentSpawn | |
| Update(float dt) | Game.ComponentSpawn | |
| UpdateOrder | Game.ComponentSpawn |