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My Project v1
Project
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成员的完整列表,这些成员属于 Game.ComponentLoot,包括所有继承而来的类成员
| FloatUpdateOrder | Game.IUpdateable | |
| Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap) | Game.ComponentLoot | |
| m_componentCreature | Game.ComponentLoot | |
| m_lootDropped | Game.ComponentLoot | |
| m_lootList | Game.ComponentLoot | |
| m_lootOnFireList | Game.ComponentLoot | |
| m_random | Game.ComponentLoot | |
| m_subsystemGameInfo | Game.ComponentLoot | |
| m_subsystemPickables | Game.ComponentLoot | |
| ParseLoot(string lootString) | Game.ComponentLoot | static |
| ParseLootList(ValuesDictionary lootVd) | Game.ComponentLoot | static |
| Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap) | Game.ComponentLoot | |
| Update(float dt) | Game.ComponentLoot | |
| UpdateOrder | Game.ComponentLoot |