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My Project v1
Project
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成员的完整列表,这些成员属于 Game.BlockInjury,包括所有继承而来的类成员
| AddPlayerStats() | Game.Injury | virtual |
| Amount | Game.Injury | |
| Attacker | Game.Injury | |
| AttackerPlayer | Game.Injury | |
| Attackment | Game.Injury | |
| BlockInjury(float amount, CellFace? cellFace, string cause, SubsystemTerrain subsystemTerrain) | Game.BlockInjury | |
| BlockValue | Game.BlockInjury | |
| Cause | Game.Injury | |
| CellFace | Game.BlockInjury | |
| ComponentHealth | Game.Injury | |
| Health | Game.Injury | private |
| IgnoreInvulnerability | Game.Injury | |
| Injury(float amount, ComponentCreature attacker, bool ignoreInvulnerability, string cause) | Game.Injury | |
| m_attacker | Game.Injury | protected |
| m_blockValue | Game.BlockInjury | protected |
| Process() | Game.Injury | virtual |
| ProcessToLivingCreature() | Game.Injury | virtual |
| SubsystemTerrain | Game.BlockInjury |