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Game.ArrowLineWidget
类 Game.ArrowLineWidget 继承关系图:
Game.ArrowLineWidget 的协作图:

Public 成员函数

 ArrowLineWidget ()
 
override void Draw (DrawContext dc)
 
override void MeasureOverride (Vector2 parentAvailableSize)
 
void ParsePoints ()
 
- Public 成员函数 继承自 Game.Widget
 Widget ()
 
void LoadContents (object eventsTarget, XElement node)
 
void LoadProperties (object eventsTarget, XElement node)
 
void LoadChildren (object eventsTarget, XElement node)
 
bool IsChildWidgetOf (ContainerWidget containerWidget)
 
virtual void ChangeParent (ContainerWidget parentWidget)
 
void Measure (Vector2 parentAvailableSize)
 
void Arrange (Vector2 position, Vector2 parentActualSize)
 
virtual void ArrangeOverride ()
 
virtual void UpdateCeases ()
 
virtual void Update ()
 
virtual void Overdraw (DrawContext dc)
 
virtual bool HitTest (Vector2 point)
 
Widget HitTestGlobal (Vector2 point, Func< Widget, bool > predicate=null)
 
Vector2 ScreenToWidget (Vector2 p)
 
Vector2 WidgetToScreen (Vector2 p)
 
virtual void Dispose ()
 
BoundingRectangle TransformBoundsToParent (Vector2 size)
 
BoundingRectangle TransformBoundsToGlobal (Vector2 size)
 

Public 属性

string m_pointsString
 
float m_width
 
float m_arrowWidth
 
bool m_absoluteCoordinates
 
List< Vector2 > m_vertices = []
 
bool m_parsingPending
 
Vector2 m_startOffset
 
- Public 属性 继承自 Game.Widget
Action< Vector2 > MeasureOverride1
 
Action Update1
 
bool m_isVisible
 
bool m_isEnabled
 
Vector2 m_actualSize
 
Vector2 m_desiredSize
 
Vector2 m_parentDesiredSize
 
BoundingRectangle m_globalBounds
 
Vector2 m_parentOffset
 
bool m_isLayoutTransformIdentity = true
 
bool m_isRenderTransformIdentity = true
 
Matrix m_layoutTransform = Matrix.Identity
 
Matrix m_renderTransform = Matrix.Identity
 
Matrix m_globalTransform = Matrix.Identity
 
Matrix? m_invertedGlobalTransform
 
float? m_globalScale
 
Color m_colorTransform = Color.White
 
Color m_globalColorTransform
 
WidgetInput m_widgetsHierarchyInput
 

属性

float Width [get, set]
 
float ArrowWidth [get, set]
 
Color Color [get, set]
 
string PointsString [get, set]
 
bool AbsoluteCoordinates [get, set]
 
- 属性 继承自 Game.Widget
WidgetInput WidgetsHierarchyInput [get, set]
 
WidgetInput Input [get]
 
Matrix LayoutTransform [get, set]
 
Matrix RenderTransform [get, set]
 
Matrix GlobalTransform [get]
 
float GlobalScale [get]
 
Matrix InvertedGlobalTransform [get]
 
BoundingRectangle GlobalBounds [get]
 
Color ColorTransform [get, set]
 
Color GlobalColorTransform [get]
 
virtual string Name [get, set]
 
object Tag [get, set]
 
virtual bool IsVisible [get, set]
 
virtual bool IsEnabled [get, set]
 
virtual bool IsHitTestVisible [get, set]
 
bool IsVisibleGlobal [get]
 
bool IsEnabledGlobal [get]
 
bool ClampToBounds [get, set]
 
virtual Vector2 Margin [get, set]
 
virtual WidgetAlignment HorizontalAlignment [get, set]
 
virtual WidgetAlignment VerticalAlignment [get, set]
 
Vector2 ActualSize [get]
 
Vector2 DesiredSize [get, set]
 
Vector2 ParentDesiredSize [get]
 
bool IsUpdateEnabled = true [get, set]
 
bool IsDrawEnabled = true [get, set]
 
bool IsDrawRequired [get, set]
 
bool IsOverdrawRequired [get, set]
 
XElement Style [set]
 
ContainerWidget ParentWidget [get, set]
 
Widget RootWidget [get]
 

额外继承的成员函数

- 静态 Public 成员函数 继承自 Game.Widget
static Widget LoadWidget (object eventsTarget, XElement node, ContainerWidget parentWidget)
 
static bool TestOverlap (Widget w1, Widget w2)
 
static bool IsNodeIncludedOnCurrentPlatform (XElement node)
 
static void UpdateWidgetsHierarchy (Widget rootWidget)
 
static void LayoutWidgetsHierarchy (Widget rootWidget, Vector2 availableSize)
 
static void DrawWidgetsHierarchy (Widget rootWidget)
 
static Type FindTypeFromXmlName (string name, string namespaceName)
 
static Widget HitTestGlobal (Widget widget, Vector2 point, Func< Widget, bool > predicate)
 
static void UpdateWidgetsHierarchy (Widget widget, ref bool isMouseCursorVisible)
 
- 静态 Public 属性 继承自 Game.Widget
static Queue< DrawContextm_drawContextsCache = new()
 
static int LayersLimit = -1
 
static bool DrawWidgetBounds = false
 

构造及析构函数说明

◆ ArrowLineWidget()

Game.ArrowLineWidget.ArrowLineWidget ( )

成员函数说明

◆ Draw()

override void Game.ArrowLineWidget.Draw ( DrawContext dc)
virtual

重载 Game.Widget .

函数调用图:

◆ MeasureOverride()

override void Game.ArrowLineWidget.MeasureOverride ( Vector2 parentAvailableSize)
virtual

重载 Game.Widget .

函数调用图:

◆ ParsePoints()

void Game.ArrowLineWidget.ParsePoints ( )
这是这个函数的调用关系图:

类成员变量说明

◆ m_absoluteCoordinates

bool Game.ArrowLineWidget.m_absoluteCoordinates

◆ m_arrowWidth

float Game.ArrowLineWidget.m_arrowWidth

◆ m_parsingPending

bool Game.ArrowLineWidget.m_parsingPending

◆ m_pointsString

string Game.ArrowLineWidget.m_pointsString

◆ m_startOffset

Vector2 Game.ArrowLineWidget.m_startOffset

◆ m_vertices

List<Vector2> Game.ArrowLineWidget.m_vertices = []

◆ m_width

float Game.ArrowLineWidget.m_width

属性说明

◆ AbsoluteCoordinates

bool Game.ArrowLineWidget.AbsoluteCoordinates
getset

◆ ArrowWidth

float Game.ArrowLineWidget.ArrowWidth
getset

◆ Color

Color Game.ArrowLineWidget.Color
getset

◆ PointsString

string Game.ArrowLineWidget.PointsString
getset

◆ Width

float Game.ArrowLineWidget.Width
getset

该类的文档由以下文件生成: