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My Project v1
Project
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成员的完整列表,这些成员属于 Game.WebManager,包括所有继承而来的类成员
| Get(string address, Dictionary< string, string > parameters, Dictionary< string, string > headers, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure) | Game.WebManager | static |
| InternetGetConnectedState(out int Description, int ReservedValue) | Game.WebManager | static |
| IsInternetConnectionAvailable() | Game.WebManager | static |
| Post(string address, Dictionary< string, string > parameters, Dictionary< string, string > headers, Stream data, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure) | Game.WebManager | static |
| Put(string address, Dictionary< string, string > parameters, Dictionary< string, string > headers, Stream data, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure) | Game.WebManager | static |
| PutOrPost(bool isPost, string address, Dictionary< string, string > parameters, Dictionary< string, string > headers, Stream data, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure) | Game.WebManager | static |
| UrlParametersFromBytes(byte[] bytes) | Game.WebManager | static |
| UrlParametersFromString(string s) | Game.WebManager | static |
| UrlParametersToBytes(Dictionary< string, string > values) | Game.WebManager | static |
| UrlParametersToStream(Dictionary< string, string > values) | Game.WebManager | static |
| UrlParametersToString(Dictionary< string, string > values) | Game.WebManager | static |
| VerifyResponse(HttpResponseMessage message) | Game.WebManager | static |