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Game.TerrainBrush.Brush

Public 成员函数

 Brush ()
 
int? Paint (TerrainBrush terrainBrush, Point3 p)
 

静态 Public 成员函数

static implicit operator Brush (int value)
 
static implicit operator Brush (Func< int?, int?> handler)
 
static implicit operator Brush (Func< Point3, int?> handler)
 

Public 属性

int m_value
 
Func< int?, int?> m_handler1
 
Func< Point3, int?> m_handler2
 

构造及析构函数说明

◆ Brush()

Game.TerrainBrush.Brush.Brush ( )

成员函数说明

◆ operator Brush() [1/3]

static implicit Game.TerrainBrush.Brush.operator Brush ( Func< int?, int?> handler)
static

◆ operator Brush() [2/3]

static implicit Game.TerrainBrush.Brush.operator Brush ( Func< Point3, int?> handler)
static

◆ operator Brush() [3/3]

static implicit Game.TerrainBrush.Brush.operator Brush ( int value)
static

◆ Paint()

int? Game.TerrainBrush.Brush.Paint ( TerrainBrush terrainBrush,
Point3 p )
函数调用图:
这是这个函数的调用关系图:

类成员变量说明

◆ m_handler1

Func<int?, int?> Game.TerrainBrush.Brush.m_handler1

◆ m_handler2

Func<Point3, int?> Game.TerrainBrush.Brush.m_handler2

◆ m_value

int Game.TerrainBrush.Brush.m_value

该类的文档由以下文件生成: