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My Project v1
Project
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Public 成员函数 | |
| Brush () | |
| int? | Paint (TerrainBrush terrainBrush, Point3 p) |
静态 Public 成员函数 | |
| static implicit | operator Brush (int value) |
| static implicit | operator Brush (Func< int?, int?> handler) |
| static implicit | operator Brush (Func< Point3, int?> handler) |
Public 属性 | |
| int | m_value |
| Func< int?, int?> | m_handler1 |
| Func< Point3, int?> | m_handler2 |
| Game.TerrainBrush.Brush.Brush | ( | ) |
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static |
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static |
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static |
| int? Game.TerrainBrush.Brush.Paint | ( | TerrainBrush | terrainBrush, |
| Point3 | p ) |


| Func<int?, int?> Game.TerrainBrush.Brush.m_handler1 |
| Func<Point3, int?> Game.TerrainBrush.Brush.m_handler2 |
| int Game.TerrainBrush.Brush.m_value |