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My Project v1
Project
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成员的完整列表,这些成员属于 Game.SubsystemShadows,包括所有继承而来的类成员
| CalculateShadowTextureCoordinate(Vector3 p, Vector3 shadowPosition, float shadowDiameter) | Game.SubsystemShadows | static |
| Draw(Camera camera, int drawOrder) | Game.SubsystemShadows | |
| DrawOrders | Game.SubsystemShadows | |
| DrawShadowOverQuad(Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4, Vector3 shadowPosition, float shadowDiameter, float alpha) | Game.SubsystemShadows | |
| Load(ValuesDictionary valuesDictionary) | Game.SubsystemShadows | |
| m_batch | Game.SubsystemShadows | |
| m_drawOrders | Game.SubsystemShadows | static |
| m_primitivesRenderer | Game.SubsystemShadows | |
| m_subsystemSky | Game.SubsystemShadows | |
| m_subsystemTerrain | Game.SubsystemShadows | |
| QueueShadow(Camera camera, Vector3 shadowPosition, float shadowDiameter, float alpha) | Game.SubsystemShadows |