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My Project v1
Project
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成员的完整列表,这些成员属于 Game.SubsystemPathfinding.World,包括所有继承而来的类成员
| AddNeighbor(DynamicArray< Vector3 > neighbors, Vector3 p, int dx, int dz) | Game.SubsystemPathfinding.World | |
| Cost(Vector3 p1, Vector3 p2) | Game.SubsystemPathfinding.World | |
| Game::IAStarWorld< Vector3 >.Cost(T p1, T p2) | Game.IAStarWorld< Vector3 > | |
| GetBlockWalkingHeight(Block block, int value) | Game.SubsystemPathfinding.World | |
| Heuristic(Vector3 p1, Vector3 p2) | Game.SubsystemPathfinding.World | |
| Game::IAStarWorld< Vector3 >.Heuristic(T p1, T p2) | Game.IAStarWorld< Vector3 > | |
| IsBlocked(BoundingBox box) | Game.SubsystemPathfinding.World | |
| IsGoal(Vector3 p) | Game.SubsystemPathfinding.World | |
| Game::IAStarWorld< Vector3 >.IsGoal(T p) | Game.IAStarWorld< Vector3 > | |
| Neighbors(Vector3 p, DynamicArray< Vector3 > neighbors) | Game.SubsystemPathfinding.World | |
| Game::IAStarWorld< Vector3 >.Neighbors(T p, DynamicArray< T > neighbors) | Game.IAStarWorld< Vector3 > | |
| Request | Game.SubsystemPathfinding.World | |
| SubsystemTerrain | Game.SubsystemPathfinding.World |