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My Project v1
Project
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成员的完整列表,这些成员属于 Game.SkyPrimitiveRender,包括所有继承而来的类成员
| Camera | Game.SkyPrimitiveRender | |
| Flush(PrimitivesRenderer3D primitiveRend, Matrix matrix, bool clearAfterFlush=true, int maxLayer=2147483647) | Game.SkyPrimitiveRender | |
| Shader | Game.SkyPrimitiveRender | |
| ShaderAlphaTest | Game.SkyPrimitiveRender | |
| Textured_FlushWithCurrentStateAndShader(BaseTexturedBatch baseTexturedBatch, Shader shader, bool clearAfterFlush=true) | Game.SkyPrimitiveRender |