| ActualSize | Game.Widget | |
| Arrange(Vector2 position, Vector2 parentActualSize) | Game.Widget | |
| ArrangeOverride() | Game.Widget | virtual |
| CalculateLineHeight() | Game.FontTextWidget | |
| ChangeParent(ContainerWidget parentWidget) | Game.Widget | virtual |
| ClampToBounds | Game.Widget | |
| Color | Game.FontTextWidget | |
| ColorTransform | Game.Widget | |
| DesiredSize | Game.Widget | |
| Dispose() | Game.Widget | virtual |
| Draw(DrawContext dc) | Game.FontTextWidget | virtual |
| DrawWidgetBounds | Game.Widget | static |
| DrawWidgetsHierarchy(Widget rootWidget) | Game.Widget | static |
| DropShadow | Game.FontTextWidget | |
| Ellipsis | Game.FontTextWidget | |
| FindTypeFromXmlName(string name, string namespaceName) | Game.Widget | static |
| Font | Game.FontTextWidget | |
| FontScale | Game.FontTextWidget | |
| FontSpacing | Game.FontTextWidget | |
| FontTextWidget() | Game.FontTextWidget | |
| GlobalBounds | Game.Widget | |
| GlobalColorTransform | Game.Widget | |
| GlobalScale | Game.Widget | |
| GlobalTransform | Game.Widget | |
| HitTest(Vector2 point) | Game.Widget | virtual |
| HitTestGlobal(Vector2 point, Func< Widget, bool > predicate=null) | Game.Widget | |
| HitTestGlobal(Widget widget, Vector2 point, Func< Widget, bool > predicate) | Game.Widget | static |
| HorizontalAlignment | Game.Widget | |
| Input | Game.Widget | |
| InvertedGlobalTransform | Game.Widget | |
| IsChildWidgetOf(ContainerWidget containerWidget) | Game.Widget | |
| IsDrawEnabled | Game.Widget | |
| IsDrawRequired | Game.Widget | |
| IsEnabled | Game.Widget | |
| IsEnabledGlobal | Game.Widget | |
| IsHitTestVisible | Game.Widget | |
| IsNodeIncludedOnCurrentPlatform(XElement node) | Game.Widget | static |
| IsOverdrawRequired | Game.Widget | |
| IsUpdateEnabled | Game.Widget | |
| IsVisible | Game.Widget | |
| IsVisibleGlobal | Game.Widget | |
| LayersLimit | Game.Widget | static |
| LayoutTransform | Game.Widget | |
| LayoutWidgetsHierarchy(Widget rootWidget, Vector2 availableSize) | Game.Widget | static |
| LoadChildren(object eventsTarget, XElement node) | Game.Widget | |
| LoadContents(object eventsTarget, XElement node) | Game.Widget | |
| LoadProperties(object eventsTarget, XElement node) | Game.Widget | |
| LoadWidget(object eventsTarget, XElement node, ContainerWidget parentWidget) | Game.Widget | static |
| m_actualSize | Game.Widget | |
| m_colorTransform | Game.Widget | |
| m_desiredSize | Game.Widget | |
| m_drawContextsCache | Game.Widget | static |
| m_ellipsis | Game.FontTextWidget | |
| m_font | Game.FontTextWidget | |
| m_fontScale | Game.FontTextWidget | |
| m_fontSpacing | Game.FontTextWidget | |
| m_globalBounds | Game.Widget | |
| m_globalColorTransform | Game.Widget | |
| m_globalScale | Game.Widget | |
| m_globalTransform | Game.Widget | |
| m_invertedGlobalTransform | Game.Widget | |
| m_isEnabled | Game.Widget | |
| m_isLayoutTransformIdentity | Game.Widget | |
| m_isRenderTransformIdentity | Game.Widget | |
| m_isVisible | Game.Widget | |
| m_layoutTransform | Game.Widget | |
| m_lines | Game.FontTextWidget | |
| m_linesAvailableHeight | Game.FontTextWidget | |
| m_linesAvailableWidth | Game.FontTextWidget | |
| m_linesSize | Game.FontTextWidget | |
| m_maxLines | Game.FontTextWidget | |
| m_parentDesiredSize | Game.Widget | |
| m_parentOffset | Game.Widget | |
| m_renderTransform | Game.Widget | |
| m_text | Game.FontTextWidget | |
| m_textOrientation | Game.FontTextWidget | |
| m_usedebug | Game.FontTextWidget | |
| m_widgetsHierarchyInput | Game.Widget | |
| m_wordWrap | Game.FontTextWidget | |
| Margin | Game.Widget | |
| MaxLines | Game.FontTextWidget | |
| Measure(Vector2 parentAvailableSize) | Game.Widget | |
| MeasureOverride(Vector2 parentAvailableSize) | Game.FontTextWidget | virtual |
| MeasureOverride1 | Game.Widget | |
| Name | Game.Widget | |
| Overdraw(DrawContext dc) | Game.Widget | virtual |
| ParentDesiredSize | Game.Widget | |
| ParentWidget | Game.Widget | |
| RenderTransform | Game.Widget | |
| RootWidget | Game.Widget | |
| ScreenToWidget(Vector2 p) | Game.Widget | |
| Size | Game.FontTextWidget | |
| Style | Game.Widget | |
| Tag | Game.Widget | |
| TestOverlap(Widget w1, Widget w2) | Game.Widget | static |
| Text | Game.FontTextWidget | |
| TextAnchor | Game.FontTextWidget | |
| TextOrientation | Game.FontTextWidget | |
| TextureLinearFilter | Game.FontTextWidget | |
| TransformBoundsToGlobal(Vector2 size) | Game.Widget | |
| TransformBoundsToParent(Vector2 size) | Game.Widget | |
| Update() | Game.Widget | virtual |
| Update1 | Game.Widget | |
| UpdateCeases() | Game.Widget | virtual |
| UpdateLines(float availableWidth, float availableHeight) | Game.FontTextWidget | |
| UpdateWidgetsHierarchy(Widget rootWidget) | Game.Widget | static |
| UpdateWidgetsHierarchy(Widget widget, ref bool isMouseCursorVisible) | Game.Widget | static |
| VerticalAlignment | Game.Widget | |
| Widget() | Game.Widget | |
| WidgetsHierarchyInput | Game.Widget | |
| WidgetToScreen(Vector2 p) | Game.Widget | |
| WordWrap | Game.FontTextWidget | |