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Game.EditSignDialog 成员列表

成员的完整列表,这些成员属于 Game.EditSignDialog,包括所有继承而来的类成员

ActualSizeGame.Widget
AddChildren(Widget widget)Game.ContainerWidget
AllChildrenGame.ContainerWidget
Arrange(Vector2 position, Vector2 parentActualSize)Game.Widget
ArrangeChildWidgetInCell(Vector2 c1, Vector2 c2, Widget widget)Game.ContainerWidgetstatic
ArrangeOverride()Game.CanvasWidgetvirtual
ChangeParent(ContainerWidget parentWidget)Game.Widgetvirtual
ChildrenGame.ContainerWidget
ClampToBoundsGame.Widget
ClearChildren()Game.ContainerWidget
ColorTransformGame.Widget
ContainerWidget()Game.ContainerWidget
DesiredSizeGame.Widget
Dialog()Game.Dialog
Dismiss()Game.EditSignDialog
Dispose()Game.ContainerWidgetvirtual
Draw(DrawContext dc)Game.Widgetvirtual
DrawWidgetBoundsGame.Widgetstatic
DrawWidgetsHierarchy(Widget rootWidget)Game.Widgetstatic
EditSignDialog(SubsystemSignBlockBehavior subsystemSignBlockBehavior, Point3 signPoint)Game.EditSignDialog
FindTypeFromXmlName(string name, string namespaceName)Game.Widgetstatic
GetWidgetPosition(Widget widget)Game.CanvasWidget
GlobalBoundsGame.Widget
GlobalColorTransformGame.Widget
GlobalScaleGame.Widget
GlobalTransformGame.Widget
HitTest(Vector2 point)Game.Widgetvirtual
HitTestGlobal(Vector2 point, Func< Widget, bool > predicate=null)Game.Widget
HitTestGlobal(Widget widget, Vector2 point, Func< Widget, bool > predicate)Game.Widgetstatic
HorizontalAlignmentGame.Widget
InputGame.Widget
InvertedGlobalTransformGame.Widget
IsChildWidgetOf(ContainerWidget containerWidget)Game.Widget
IsDrawEnabledGame.Widget
IsDrawRequiredGame.Widget
IsEnabledGame.Widget
IsEnabledGlobalGame.Widget
IsHitTestVisibleGame.Widget
IsNodeIncludedOnCurrentPlatform(XElement node)Game.Widgetstatic
IsOverdrawRequiredGame.Widget
IsUpdateEnabledGame.Widget
IsVisibleGame.Widget
IsVisibleGlobalGame.Widget
LayersLimitGame.Widgetstatic
LayoutTransformGame.Widget
LayoutWidgetsHierarchy(Widget rootWidget, Vector2 availableSize)Game.Widgetstatic
LoadChildren(object eventsTarget, XElement node)Game.Widget
LoadContents(object eventsTarget, XElement node)Game.Widget
LoadProperties(object eventsTarget, XElement node)Game.Widget
LoadWidget(object eventsTarget, XElement node, ContainerWidget parentWidget)Game.Widgetstatic
m_actualSizeGame.Widget
m_cancelButtonGame.EditSignDialog
m_colorButton1Game.EditSignDialog
m_colorButton2Game.EditSignDialog
m_colorButton3Game.EditSignDialog
m_colorButton4Game.EditSignDialog
m_colorsGame.EditSignDialog
m_colorTransformGame.Widget
m_desiredSizeGame.Widget
m_drawContextsCacheGame.Widgetstatic
m_editingTextDataGame.EditSignDialog
m_globalBoundsGame.Widget
m_globalColorTransformGame.Widget
m_globalScaleGame.Widget
m_globalTransformGame.Widget
m_invertedGlobalTransformGame.Widget
m_isEnabledGame.Widget
m_isLayoutTransformIdentityGame.Widget
m_isRenderTransformIdentityGame.Widget
m_isVisibleGame.Widget
m_layoutTransformGame.Widget
m_linesButtonGame.EditSignDialog
m_linesPageGame.EditSignDialog
m_okButtonGame.EditSignDialog
m_parentDesiredSizeGame.Widget
m_parentOffsetGame.Widget
m_positionsGame.CanvasWidget
m_renderTransformGame.Widget
m_signPointGame.EditSignDialog
m_subsystemSignBlockBehaviorGame.EditSignDialog
m_textBox1Game.EditSignDialog
m_textBox2Game.EditSignDialog
m_textBox3Game.EditSignDialog
m_textBox4Game.EditSignDialog
m_urlButtonGame.EditSignDialog
m_urlPageGame.EditSignDialog
m_urlTestButtonGame.EditSignDialog
m_urlTextBoxGame.EditSignDialog
m_widgetsHierarchyInputGame.Widget
MarginGame.Widget
Measure(Vector2 parentAvailableSize)Game.Widget
MeasureOverride(Vector2 parentAvailableSize)Game.CanvasWidgetvirtual
MeasureOverride1Game.Widget
NameGame.Widget
Overdraw(DrawContext dc)Game.Widgetvirtual
ParentDesiredSizeGame.Widget
ParentWidgetGame.Widget
RemoveChildren(Widget widget)Game.ContainerWidget
RenderTransformGame.Widget
RootWidgetGame.Widget
ScreenToWidget(Vector2 p)Game.Widget
SetPosition(Widget widget, Vector2 position)Game.CanvasWidgetstatic
SetWidgetPosition(Widget widget, Vector2? position)Game.CanvasWidget
SizeGame.CanvasWidget
StyleGame.Widget
TagGame.Widget
TestOverlap(Widget w1, Widget w2)Game.Widgetstatic
TransformBoundsToGlobal(Vector2 size)Game.Widget
TransformBoundsToParent(Vector2 size)Game.Widget
Update()Game.EditSignDialogvirtual
Update1Game.Widget
UpdateCeases()Game.ContainerWidgetvirtual
UpdateControls()Game.EditSignDialog
UpdateWidgetsHierarchy(Widget rootWidget)Game.Widgetstatic
UpdateWidgetsHierarchy(Widget widget, ref bool isMouseCursorVisible)Game.Widgetstatic
VerticalAlignmentGame.Widget
Widget()Game.Widget
WidgetAdded(Widget widget)Game.ContainerWidgetvirtual
WidgetRemoved(Widget widget)Game.CanvasWidgetvirtual
WidgetsHierarchyInputGame.Widget
WidgetToScreen(Vector2 p)Game.Widget