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Game.ComponentInput 成员列表
成员的完整列表,这些成员属于
Game.ComponentInput
,包括所有继承而来的类成员
AllowHandleInput
Game.ComponentInput
CalculateVrHandRay
()
Game.ComponentInput
virtual
FloatUpdateOrder
Game.IUpdateable
IsControlledByTouch
Game.ComponentInput
IsControlledByVr
Game.ComponentInput
IsKeyDown
(string keyName)
Game.ComponentInput
IsKeyDownOnce
(string keyName)
Game.ComponentInput
Load
(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
Game.ComponentInput
m_componentGui
Game.ComponentInput
m_componentPlayer
Game.ComponentInput
m_isViewHoldStarted
Game.ComponentInput
m_lastJumpTime
Game.ComponentInput
m_lastLeftTrigger
Game.ComponentInput
m_lastRightTrigger
Game.ComponentInput
m_playerInput
Game.ComponentInput
m_subsystemTime
Game.ComponentInput
m_vrSmoothLook
Game.ComponentInput
PlayerInput
Game.ComponentInput
ProcessInputValue
(float value, float deadZone, float saturationZone)
Game.ComponentInput
static
SetMousePositionInNextFrame
Game.ComponentInput
SetSplitSourceInventoryAndSlot
(IInventory inventory, int slotIndex)
Game.ComponentInput
virtual
SplitSourceInventory
Game.ComponentInput
SplitSourceSlotIndex
Game.ComponentInput
ToggleFlyInDoubleJump
Game.ComponentInput
Update
(float dt)
Game.ComponentInput
UpdateInputFromGamepad
(WidgetInput input)
Game.ComponentInput
virtual
UpdateInputFromMouseAndKeyboard
(WidgetInput input)
Game.ComponentInput
virtual
UpdateInputFromVrControllers
(WidgetInput input)
Game.ComponentInput
virtual
UpdateInputFromWidgets
(WidgetInput input)
Game.ComponentInput
virtual
UpdateOrder
Game.ComponentInput
制作者
1.12.0