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Game.TerrainSerializer23.RegionFileStorage 成员列表

成员的完整列表,这些成员属于 Game.TerrainSerializer23.RegionFileStorage,包括所有继承而来的类成员

CalculateIdealEntrySpace(int size)Game.TerrainSerializer23.RegionFileStoragestatic
Dispose()Game.TerrainSerializer23.RegionFileStoragevirtual
ExtraSpaceBytesGame.TerrainSerializer23.RegionFileStorageprivatestatic
FindNextEntryIndex(DirectoryEntry[] entries, int index)Game.TerrainSerializer23.RegionFileStoragestatic
GetRegionPath(Point2 region)Game.TerrainSerializer23.RegionFileStoragevirtual
GetRegionStream(Point2 region, bool createNew)Game.TerrainSerializer23.RegionFileStoragevirtual
Load(Point2 coords, byte[] buffer)Game.TerrainSerializer23.RegionFileStoragevirtual
MakeFourCC(string s)Game.TerrainSerializer23.RegionFileStoragestatic
MaxOpenedStreamsGame.TerrainSerializer23.RegionFileStorageprivatestatic
Open(string directoryName, string suffix)Game.TerrainSerializer23.RegionFileStoragevirtual
OpenedStreamsGame.TerrainSerializer23.RegionFileStorageprivate
ReadData(BinaryReader reader, int offset, byte[] buffer, int size)Game.TerrainSerializer23.RegionFileStoragestatic
ReadDirectoryEntries(BinaryReader reader)Game.TerrainSerializer23.RegionFileStoragestatic
ReadDirectoryEntry(BinaryReader reader)Game.TerrainSerializer23.RegionFileStoragestatic
ReadDirectoryEntry(BinaryReader reader, Point2 chunk)Game.TerrainSerializer23.RegionFileStoragestatic
RegionChunkDataOffsetGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionChunkMagicGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionChunksBitsGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionChunksCountGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionChunksCountMinusOneGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionDataOffsetGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionDirectoryEntrySizeGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionDirectoryOffsetGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionMagicGame.TerrainSerializer23.RegionFileStorageprivatestatic
RegionsDirectoryNameGame.TerrainSerializer23.RegionFileStorage
ResizeStream(Stream stream, int size)Game.TerrainSerializer23.RegionFileStoragestatic
Save(Point2 coords, byte[] buffer, int size)Game.TerrainSerializer23.RegionFileStoragevirtual
StreamsByRegionGame.TerrainSerializer23.RegionFileStorageprivate
TmpFilePathGame.TerrainSerializer23.RegionFileStorageprivate
WriteData(BinaryWriter writer, int offset, byte[] buffer, int size)Game.TerrainSerializer23.RegionFileStoragestatic
WriteDirectoryEntries(BinaryWriter writer, DirectoryEntry[] entries)Game.TerrainSerializer23.RegionFileStoragestatic
WriteDirectoryEntry(BinaryWriter writer, DirectoryEntry entry)Game.TerrainSerializer23.RegionFileStoragestatic
WriteDirectoryEntry(BinaryWriter writer, Point2 chunk, DirectoryEntry entry)Game.TerrainSerializer23.RegionFileStoragestatic